The problem with the modern trade and commerce circles is that patience has evaporated from the customer’s mind leaving very little room for any grievance or inconvenience form the manufacturer’s point of view. So research has to be made in such a direction that the most customer satisfying product is churned out and that is exactly what HTC has been doing in the international markets. It has always come up with the most innovative product which takes the user’s expectations and possibilities to a new level. The standard that they maintain in the global markets allows them to enjoy a stand with the global leaders of mobile phone manufacturers.
HTC has some of the best products credited to it and the HTC Sensation XE is one among those. Though this phone is an improved version of its predecessor, it has certain unique features allowing it to stand up on its own. The zippy 1.5 GHz processor is the first of these features that catches the eye as the speed provided by the CPU which runs on Android gingerbread OS is amazing. One simply needs to browse through the phone and its applications to get to know this speed. This 151 gram sleek device is most alluring in its metallic black color. The 4.3 inches S-LCD touch capacitative screen which provides a crisp display form any angle in itself is a huge highlight of this phone. Then there is the 8MP camera which provides and image of 3264 X 2448 pixels, so one can imagine the clarity of the image taken by this camera which is enabled with instant capture, geo tagging, touch focus and many such extra value added features. But the cookie is taken away by the mind blowing audio experience that this phone has to offer. The quality of the sound and the balance of the output of this phone through the beats audio platform is what distinguish it from anything in the same segment.
Then there are the other standard features one expects from a smart phone like the YouTube and Picasa integrated controls, push mail, organizer and document viewer, Bluetooth v3 and then there is the Android market which is flooded
The ULTIMATE HOMERUN hitting baseball game in 3D!
Play ONLINE MATCHUP & go Head-to-Head against millions of Homerun Battle sluggers around the world:)
Also, design your own Slugger with twice as many Wilson DeMarini equipments and Com2uS gears.
Customizable character with variety of baseball equipments including official DeMarini CF4, Voodoo and M2M bats.
What’s New In Version 1.4.4
Now suitable for playing on iPhone OS 4.0!
- improved the quality of the icon
We will be monitoring all player winpoints for users using multiple IDs. If we feel that there is unfair play, then we will reset the score of the responsible players. Previous scores have been reviewed and we took care of what was necessary to maintain the fair ranking board.
The first reviews of Windows Phone 7 paint a picture of an OS that still trails Apple and Google, but with plenty of kick left for later in the race.
Now that Windows Phone 7 products have finally hit stores – in New Zealand at least – reviews are finally starting to trickle out. Unfortunately, my own favorite, the Dell Venue Pro, hasn’t been made available yet, and most are using the HTC HD7 or Samsung Focus for their reviews. However, some clear advantages and shortcomings have been identified, which should point out who will like this mobile OS a lot, and who won’t.
Who will love Windows Phone 7
Ironically, the folks who really like Windows Phone 7 will likely be those that liked the simplicity of the initial Palm Pilot. The device does a few things really well, and they mostly surround PDA-like functionality. Granted, the phone really prefers a Microsoft Exchange environment for full capability, but e-mail, contacts, calendar and even SharePoint support stand out ahead of the pack. If you are a Zune user, you’ll likely prefer this phone as well, because it provides the full subscription Zune experience, eliminating the need for multiple devices.
The interface is simple and intuitive for once and it gets out of the way of what you need to do, once again building on the idea that if what you want is a good phone that does a few things well, this platform may appeal to you over the others. The browser is one of the best in the market, though it, like Apple’s, doesn’t support Flash at the moment (it will likely be added early next year).
Finally, this phone loves Facebook and has the best connectivity with that service I’ve so far seen.
Who will hate Windows Phone 7
Windows Phone 7 doesn’t yet have cut and paste, but that is due early next year and, personally, I’ve never used that feature in a phone. Since you can click-call a phone number, the only reason I might use that feature is already handled better, so the omission is really much to do about nothing. However, there are some bigger issues, starting with multi-tasking and state retention, which is why you’ll note I left off Xbox Live gaming from the “loving it” section. This is because while the phone is capable of multi-tasking, it is not accessible by most of the existing applications. In addition, these applications don’t remember state, so if you have to leave them to do something else or the phone suspends, you’ll likely have to re-launch the application and restore from a saved state, assuming the application has one.
For gaming on a phone, the lack of multi-tasking can be forgiven, because it would kill phone performance, but not remembering the state the game was in, something earlier versions of Microsoft’s phone platform did well, is huge omission. I think this is a deal breaker for those who want to game on the phone.
Applications are light, and my own favorite, TweetDeck, is not yet available on the phone. This means if you are in love with a number of applications on the iPhone or Android platform, there is a good chance what you want isn’t yet available on Windows Phone 7 yet, and you’ll likely miss it a great deal.
So while this could have a gaming advantage, because it doesn’t retain state, it doesn’t, and if you love a lot of applications, particularly popular ones like TweetDeck; it may be awhile before they show up. I’d wait until they did.
The first batch of Windows Phone 7 devices being reviewed are largely pre-release phones, and the full application suites aren’t available yet, which means they will likely get better over the next few weeks. However, the lack of the ability to retain state in games and other applications will probably not be corrected for some time, perhaps even not until the next version, so if that is an issue for you, you’re best off waiting until it is fixed.
On the other hand, reviewers are trending toward the unanimous opinion that this Windows Phone 7 is a contender, because of how well it does a few things, and the elegance and competitively advanced user interface. The fact is that while Microsoft didn’t pass Apple or Google, they did get within shooting distance, and started so far behind most didn’t think they could even get that far. They made the race, and enhancements this year or early next should significantly close the gap, but contending for the lead will likely have to wait until Windows Phone 8. For Microsoft, it is often the last little bit they didn’t get done that screws them up, and this time it is the inability to retain state or more effectively multi-task.
If you love simplicity, want an easy-to-use phone that just does the basics well, and don’t like the complexity of existing Android or Apple products, this might be a better alternative for you. On the other hand, if you are looking for something similar or more capable than an iPhone or Android product, you’d be advised to wait. In the end, it is all about knowing what you want and finding the best product to meet your own unique needs.
General advice holds for this OS: Wait for three months until all of the initial bugs are worked out, and most of you will like the second version much better than the first. My recommendation would be to wait until more apps and bug fixes are available on Windows Phone 7 before picking up a phone. Early adopters are not being rewarded with anything special at this point.
Grove updates its classic bamboo cases for the iPhone 4, with predictably chic results.
Back when we toured Grove’s Portland-based workshops in May, the crew’s CNC machine was still busy buzzing away at standard iPhone 3GS cases, but not for long.
The leak of iPhone 4 photos just weeks later sent Grove founder Ken Tomita back to his digital drawboard in a frenzy, mocking up cases for a phone which – officially at least – did not exist.
It all paid off in June, of course, when the real deal hit the streets in the same form Tomita anticipated. Although his crude mockups didn’t quite fit the iPhone 4 he lined up at 6 a.m. to buy, it was only a matter of tweaks to perfect it, and in weeks it was churning out some of the first iPhone 4 cases on the market.
The redesigned Grove bamboo case for the iPhone 4 follows Apple’s change in design from curves to a more angular, slab-like design. Even so, Tomita makes concessions to comfort with 45-degree chamfers all around – nobody likes bamboo splinters – and special attention to the recesses for the power and volume buttons, which have knocked-downedges to make them easier to access.
You can still snag a Grove case in natural or amber finish, but Grove has nixed the labor-intensive all-black option this time around. (Keep your eyes peeled for inky black special editions, though.)
As with the first Grove cases, the hard-wearing, organic nature of bamboo remains the central appeal here. While plastics lose their mirror finishes with every trip in and out of a pocket, Grove’s bamboo cases gain softened edges and a natural patina, plus a little extra character from every nick and scuff. Despite the cost, hand crafting the cases domestically produces quality unmatched by any factory in Tawain – they feel precisely manufactured, almost supernaturally snug, and even sturdier than the old models.
What’s next for the bamboo boutique? The iPad makes a tempting target, and we know for sure that Tomita has prototypes floating around his shop, but no word yet on when – or if – they’ll go commercial.
The gate has been opened and you can jailbreak iPad 3.2.1 on Wifi and 3G Models. JailbreakMe can be illustrated as an single tool comprising an untethered jailbreak for iPhone 4 3GS 3G and iPod Touch 3G 2G along with iPad 3.2.1. JailbreakMe 2.0 can jailbreak 3.2.1 iOS on any iPad model.
Caution: It is recommended to synchronize and backup your data using iTunes before employing JailbreakMe 2.0. After you have successfully executed JailbreakMe 2.0, you should save SHSH Blobs to avoid future loss in case you update to a new firmware.
The following tutorial will aid you to carry out jailbreak iPad 3.2.1 with JailbreakMe 2.0.
Function 1: To jailbreak iPad 3.2.1, stock 3.2.1 iOS should be installed. [Download Link at Bottom]
Function 3: Visit JailbreakMe.com on your iPad.
Function 4: Follow the instruction by JailbreakMe.
Function 5: Let JailbreakMe 2.0 do the assigned duty and wait till it flaunts a message of Success.
Function 6: Gosh! You have a jailbroken iPad 3.2.1.
A mob of bio-monsters is about to invade your fort, and your defense is an arsenal of upgradable mercenaries and paramilitary buildings. Use machine guns, howitzers, rifles and more to slow down, confuse, weaken and poison the invaders before they defeat your fort. Also manufacture landmines, robots, missiles, and even nuclear bombs in the R&D Center.
Each mercenary has his/her own special skills, different firing speed and shooting range. Upgrade them to enhance their abilities and learn more skills. You need to read the maps well, think fast and settle the mercenaries in proper positions according to the enemies’ amount, speed and thick. Be careful how you use your limited money to do upgrades and build paramilitary buildings. Also do not forget to have a good use of the hi-tech tools in the challenging fun modes!
Conquer all 15 maps with 5 battle modes – normal, sudden death, thick hide, road runners and endless battle.
7 types of upgradable mercenaries (6 levels), 3 types of paramilitary buildings.
7 kinds of weapons involving poison releasers, frost throwers, and plasma cannon; 5 kinds of hi-tech tools involving robot-baby and analeptic.
20 kinds of bio-monsters.
Earn money from Lotto Center and Supply Depot to do upgrades and power-ups.
Ultra funny things such as Destiny Wheel in an endless battle.
HD graphics, hot-blooded soundtrack.
Metal Wars is Full 3D Shooting Game that attacks and destroys enemies while upgrading to various parts of bots and using variety of weapons.
Not only can you destroy enemies on your own but can also be played alongside other players
You can create your own machine by assembling parts and weapons that you earn from each stage.
Playing this game is simple.
Control using the two joy pads. Left pad is for moving and the right pad is for aiming and shooting.
Touch the right pad lightly to move the player’s view and if you hold down the touch, the weapon will be fire.
You can choose different weapons according to different situations.
There are 3 commands on the left-hand side of the screen you can use towards your fellow players
As you clear each stage, more powerful weapons and new parts will be given to the player.
You can clear difficult stages easily playing alongside with your fellow players.
While there is a rich and rather unnecessarily complex back story to Heavy Gunner 3D, your mission is quite simple — blow stuff up. The attacking machines come in different shapes and sizes and arrive in increasingly larger numbers and many different varieties. In the campaign mode, you face wave after wave of attackers and earn money for your success after each level so you can buy bigger and varied weapons to face more waves of bad guys. Control of your guns is accomplished by tilting the iPad while using your thumbs to aim and fire your tandem guns. Reloads happen automatically and sometimes not fast enough as the relentless invaders try to knock down your shield and your ship’s hull.
The action is extremely intense and the control scheme on the iPad is well executed. The large number of enemies coupled with the equal number of explosions you’ll create provide a sight and sound for the senses. However, before too long, the repetition starts to wear on you. Purchasing new weapons and upgrades mixes things up a bit, and the challenge of completing all of the campaign levels and earning all 50 achievements helps to keep players interested. There are also six challenge modes for you to tackle along with an online leader board to compare scores with others. But at the end of the day, Heavy Gunner is still a simple turret-based shoot-’em-up. The environments don’t change and neither does the familiar formula.
Heavy Gunner 3D succeeds by delivering lots of intense action but falls short when it comes to providing enough variety to keep casual gamers interested. If blowing up wave after wave of endless robots is what you crave, Heavy Gunner 3D will not disappoint.
Heavy Gunner 3D is compatible with an iPad running iPhone OS 3.2 or later.
ONE OF THE BEST IPAD 3D GAMES MADE!
Bird Hunter has the most HD graphics available one of the best Animated Graphics out for the iPad! Bird Hunter is a great alternative and time waster to play! Extremely Fun! We have tested this game with more then 20 different people, all have rated it with 5 Stars.
MUST HAVE GAME!
This is the most fun addicting game available for the iPad, We have made this for your delightment and are positive you will enjoy hours of playing time.
PLAY WITH FRIENDS AND FAMILY
Think your good at this game? Well you can now compete with friends show off your score and see who can get the higher score.
- Amazing Background Music and Sound Effects
- HD 3D Graphics
- Hours Of Fun Playtime
- Play in Accelerometer mode or D-Pad mode
- Different Birds
- Lots of Animation
- Addicting & Must have game!
Samsung has started rolling out Android 2.2 Froyo update for Samsung Galaxy S worldwide. Some of Galaxy S users in Norway, Denmark and Sweden reported that they have already received the update. Previously Samsung announced that it will be available from mid of October, hitting first European users, followed by Southeast Asia, the Middle East Asia, North America, Africa and rest of the world.
All you have to do is wait for it, as Samsung has sold more than 5 million of these devices, so it will take a little time. The Samsung Galaxy S already got hotspot capabilities and 720p video recording, so the key enhancements that it will bring to the device will be improved performance levels on Galaxy S, JIT (Just in Time) compiler and Adobe Flash Player 10.1.
The other enhancements include Google Maps with Navigation meaning GPS navigation system with voice guidance, New Android Market with auto-updating, Pinch-to-zoom home screen flyover, improved default keyboard, Video records in MP4 format, New Search widget, Gmail application and Colored icons in settings.
The Android 2.2 update is available via Kies (link below), which is Samsung’s in-house software update program.
So update to Android 2.2 and let us know the new experience in the comment box below.
Touchgrind, without a doubt, has the most intriguing use of a touch screen to date. The game controls just like the fingerboards that kids still play with today. The developer Illusion Labs really nailed the feel of this intriguing pastime and whether you enjoy skateboarding or not, you have to give them credit for taking a chance at a very unique control scheme.
Touchgrind has a steep learning curve. I absolutely can not stress this enough. My first few attempts at just popping an ollie failed miserably and I was tempted to just stop trying and walk away forever from the world of digital fingerboarding. As time progressed, I became familiar with the controls and everything felt natural. Just keep trying, you will get the controls, I promise.
It is difficult to explain how great it feels to do skateboard tricks on your iPhone/iPod Touch. Your index and middle fingers do all of the controlling of the board. Use your back finger to pop and the second finger to flick the board. When the board is in the air you can stomp down with your fingers to stop the rotation of the board to land whatever crazy trick you just pulled. You are able to do every skateboard trick imaginable just with the tips of your two fingers and it’s great.
The top down view gets to share some of the praise and criticism for the unique feel of the game. This view is great for controlling the board but makes it awfully difficult to see where you are going. Indicator bubbles appear when you are near rails or jumps but it is still difficult to gauge when to jump or maneuver around objects. A zoom button is located in the bottom right corner of the screen so you can mentally map out where you want to be going. This view helps but you are unable to control the board when the camera is zoomed out. In the end this is the only view the developers could have chosen for the game, you just have to take the good with the bad.
When the game is first launched there are a few options to choose from. You can watch a bunch of how-to videos showing off specific tricks. A “Warm Up” area is in place for you to skate around a small course without a timer or objective, just to get a feel for the board. The “Jam Session” is also not timed so you can position your board for a best trick score and finally there is the “Competition”. You will spend most of your time competing with yourself here. A timer is set at 100 seconds and you must string together enough tricks to attain the ultimate high score. Your score multiplier varies on the tricks you do or what objects you grind on. If you fail and fall off of your board, the multiplier disappears.
The variety of courses is extremely slim. Only two variations exist. One is in the “Warm Up” section of the game and the other course is used for both the “Jam Session” and “Competition”. The variety of objects to hit in the “Competition” mode is great but there just needs to be more courses, or even a half pipe. The developers say the game is built on a “Game 2.0″ concept where gamers can chime in and tell the developers what it is they want included in the next build of the game.
The game begins with only a single board unlocked. You must participate in the “Competition” to earn new boards. Various point levels must be obtained to unlock the rest of the boards all the way up to 1.5 million points. It seems like a daunting task, but spend enough time playing and you will be able to unlock at least most of the boards.
There needs to be some sort of head-to-head interaction. Whether it’s just online leaderboards or a whole set of multiplayer options. I will take whatever I can get because I can only beat my high score so many times before I want to show off my skills to the world of digital fingerboarding. This game is just begging for a H-O-R-S-E style online multiplayer option.
This is version 1.0 of Touchgrind. Illusion Labs has room for improvement, especially in the area of adding variety to the game play but the concept and controls are spot on. Touchgrind is exactly what the App Store and iPhone/iPod Touch needs in a game to sustain the hype. Developers need to think up new and exciting ways to utilize the features of this great gaming platform and Illusion Labs has done that with Touchgrind.