Free iPhone Games Download: Touchgrind
April 26, 2010 by Jack Svetlana
Filed under Mobile Games, iPhone Games
Touchgrind, without a doubt, has the most intriguing use of a touch screen to date. The game controls just like the fingerboards that kids still play with today. The developer Illusion Labs really nailed the feel of this intriguing pastime and whether you enjoy skateboarding or not, you have to give them credit for taking a chance at a very unique control scheme.
Touchgrind has a steep learning curve. I absolutely can not stress this enough. My first few attempts at just popping an ollie failed miserably and I was tempted to just stop trying and walk away forever from the world of digital fingerboarding. As time progressed, I became familiar with the controls and everything felt natural. Just keep trying, you will get the controls, I promise.
It is difficult to explain how great it feels to do skateboard tricks on your iPhone/iPod Touch. Your index and middle fingers do all of the controlling of the board. Use your back finger to pop and the second finger to flick the board. When the board is in the air you can stomp down with your fingers to stop the rotation of the board to land whatever crazy trick you just pulled. You are able to do every skateboard trick imaginable just with the tips of your two fingers and it’s great.
The top down view gets to share some of the praise and criticism for the unique feel of the game. This view is great for controlling the board but makes it awfully difficult to see where you are going. Indicator bubbles appear when you are near rails or jumps but it is still difficult to gauge when to jump or maneuver around objects. A zoom button is located in the bottom right corner of the screen so you can mentally map out where you want to be going. This view helps but you are unable to control the board when the camera is zoomed out. In the end this is the only view the developers could have chosen for the game, you just have to take the good with the bad.
When the game is first launched there are a few options to choose from. You can watch a bunch of how-to videos showing off specific tricks. A “Warm Up” area is in place for you to skate around a small course without a timer or objective, just to get a feel for the board. The “Jam Session” is also not timed so you can position your board for a best trick score and finally there is the “Competition”. You will spend most of your time competing with yourself here. A timer is set at 100 seconds and you must string together enough tricks to attain the ultimate high score. Your score multiplier varies on the tricks you do or what objects you grind on. If you fail and fall off of your board, the multiplier disappears.
The variety of courses is extremely slim. Only two variations exist. One is in the “Warm Up” section of the game and the other course is used for both the “Jam Session” and “Competition”. The variety of objects to hit in the “Competition” mode is great but there just needs to be more courses, or even a half pipe. The developers say the game is built on a “Game 2.0″ concept where gamers can chime in and tell the developers what it is they want included in the next build of the game.
The game begins with only a single board unlocked. You must participate in the “Competition” to earn new boards. Various point levels must be obtained to unlock the rest of the boards all the way up to 1.5 million points. It seems like a daunting task, but spend enough time playing and you will be able to unlock at least most of the boards.
There needs to be some sort of head-to-head interaction. Whether it’s just online leaderboards or a whole set of multiplayer options. I will take whatever I can get because I can only beat my high score so many times before I want to show off my skills to the world of digital fingerboarding. This game is just begging for a H-O-R-S-E style online multiplayer option.
This is version 1.0 of Touchgrind. Illusion Labs has room for improvement, especially in the area of adding variety to the game play but the concept and controls are spot on. Touchgrind is exactly what the App Store and iPhone/iPod Touch needs in a game to sustain the hype. Developers need to think up new and exciting ways to utilize the features of this great gaming platform and Illusion Labs has done that with Touchgrind.
For Apple iPhone Cracked Version
How to install Android on the iPhone 2G
April 26, 2010 by Jack Svetlana
Filed under Mobile News, iPhone Apps, iPhone Guide, iPhone News
Still wondering how to install Android on the iPhone? Well, a detailed guide is now available if you plan to try Google’s OS on your trusty old 1st generation iPhone (iPhone 2G). The trick is to basically load of the Android files on the iPhone via a file explorer (iPhone Explorer), run Ubuntu in a Virtual Machine or you PC or Mac to install Openibot on the handset. Check out the video below for a step-by-step procedure:
Downloads
Here’s a bunch of stuff that you’ll need before you start:
1.IMPORTANT! Jailbroken iPhone 2G. Jailbreaking guide can be found here.
2.VirtualBox (link). Get the right version Windows/Mac
3.VirtualBox Ubuntu Image (link). Download number 10, Ubuntu Linux 9.10 codename Karmic Koalax86
4.iPhone Explorer (link). If you’re on Linux you can use FTP such as FileZilla instead.
5.Android images and sources (link)
6.Patched images (link). Courtesy of Geekoid.
Preparation
Basics:
1.Open Task Manager
2.Kill the iTunes Helper process
3.Install iPhone Explorer
4.Connect your iPhone to your Mac/PC
5.Run iPhone Explorer
6.Click the Change Root button
7.Select “/” Real iPhone Root Directory
8.Browse to private/var
9.Copy ramdisk.img, userdata.img, cache.img and zImage from Downloads#5 (Android images and sources) to that var directory
10.Copy system.img and android.img.gz from Downloads#6 (patched images) to the that var directory
11.That’s all the Android files on your iPhone, now to make them run!
Setting Up Virtual Box:
1.Install VirtualBox
2.Open VirtualBox
3.Go on File > Virtual Media Manager
4.Make sure Hard Disks is selected
5.Click Add
6.Locate the ubuntu-9.10.vdi file (download#3) and select it
7.Close Virtual Media Manager
8.Go on Machine > New
9.Click Next
10.Under Name enter “Ubuntu”
11.Select Linux Operating System
12.Select Ubuntu Version
13.Click Next
14.Set an amount of RAM, the default should be fine
15.Click Next
16.Select “Use existing hard disk”
17.Select the ubuntu-9.10.vdi
18.Click Next
19.Click Finish
20.Select that new machine to start up Ubuntu
21.The password to login is: reverse
Setting Up Ubuntu
Almost there :
1.Click System (top bar) > Administration > Synaptic Package Manager
2.Enter the password: reverse
3.In the quicksearch box, type libusb-1.0, click the Check Box next to libusb-1.0-0 and select Mark for installation
4.In the quicksearch box, type libreadline, click the Check Box next to libreadline5 and select Mark for installtion
5.Click Apply
6.When it’s all installed close the Package Manager
7.Open Firefox (in Ubuntu)
8.Download openiboot installer from here
9.Click Places (top bar) > Downloads
10.Right-click openiboot.zip and click Extract Here
11.Click Applications (top bar) > Accessories > Terminal
12.Without the quotes, type ‘cd Downloads/openiboot’
13.Restart your iPhone in Recovery Mode (power off, hold down Home button, connect to USB cable)
Getting Android Working!
Well done on getting this far! This is where the fun beings (credits to WinX Blog for these instructions –link)
1.In VirtualBox, the Ubuntu Window, go on Devices > USB Devices and select iPhone (Recovery Mode)
2.In the terminal type (without quotes): ’sudo su’
3.Enter the password: reverse
4.In the terminal type ./loadibec openiboot.img3
5.You’ll see the OpeniBoot screen appear on your iPhone
6.Hold down the power button a couple of seconds (iPhone)
7.The bottom option, openiboot console, will become selected
8.Press Home (iPhone). You’ll see a bunch of text appear and stop at “Welcome to openiboot”
9.In VirtualBox, the Ubuntu Window, go on Devices > USB Devices and select iPhone (OpeniBoot Mode)
10.In terminal type su ./oibc
11.Enter the password: reverse
12.If this doesn’t work just type: ./oibc
13.You’ll see the same text from the iPhone in the Terminal
14.Type (without quotes) ‘nor_read 0×09000000 0×0 1048576? and press Enter
15.Wait for it to say Done
16.Type (without quotes) ‘~norbackup.dump:1048576?
17.This creates a backup of your NOR memory – save a copy on USB stick, or email it to yourself or something
18.Type install, press Enter. When this is done you’ve got openiboot installed on your iPhone. You’re done!
Finishing Off:
What you’ve achieved up til now is Android files on your iPhone, and then installing openiboot so that you have an option to start iPhone OS or Android when you turn on your phone. Openiboot was necessary because that’s the only way right now that you can boot into Android. Here’s how to finish off and get into Android:
1.If you still have Terminal open with the oibc still running, just type ‘reboot’, press Enter and skip to step 3
2.If you don’t have Terminal open, disconnect your phone, turn it off and back on
3.When openiboot appears press Power button to switch to openiboot console (bottom option)
4.Hold down the Home button
5.Android will start to boot, but it might take a while
LG LU2300 Android handset gets photos
April 7, 2010 by Jack Svetlana
Filed under Mobile News
HTC beats earnings estimates in the first quarter
April 7, 2010 by Jack Svetlana
Filed under Mobile News
There’s no doubt the impending legal antics are weighing on hearts and minds inside HTC, but for now, the company’s got other fish to fry — like the first quarter’s financial results, for example. Fortunately, pretty much everything came up roses here with $1.2 billion in revenue, up some 19.3 percent year-over-year and nearly 11 percent higher than the high end of its estimate going into the call, though that still represents an 8 percent drop against the last quarter — holiday quarters are typically blockbusters, so no huge surprise there. HTC credits a “successful” marketing campaign for its success; we credit awesome hardware, but we’d guess the real answer lies somewhere in between. Quietly brilliant, indeed.
Meet the Stripper Mobile, You Horndog Super Bowl Fan
February 9, 2010 by Jack Svetlana
Filed under Mobile News
It sounds like a reality TV show in the making: A see-through bus full of babes on a cross-country roadtrip through the Bible belt, pole-dancing as they drive. You future producers can expect little old ladies to crap in their diapers, grown men to — literally — lick the side of the bus, and more than a few (kinda sad) tips on how to squeeze the most money out of a poor, silly schmuck.
Come Sunday, “The Stripper Mobile,” America’s most absurd advertising gimmick, will descend upon the Magic City for a Super Bowl tailgate party. They’ve already been booted from Las Vegas for allegedly distracting drivers, which is pretty much status quo on the blindfolded-foreign-driver deathtrap known as I-95.
Thank idea-guy Larry Beard, whose name makes him sound like an 18th century pirate (although he is not). He is the marketing man for Déjà Vu Showgirls, which is sort of the Wal-Mart of strip club chains. “It’s like marketing 101,” he says. “If I were selling fruit I would fill a truck with apples and peaches and park it on the strip. Our product is pretty girls.”
Riptide hitched a ride in Tampa as part of a larger story last weekend and felt like the weird one for wearing clothing. Here are a few photos.
Jan,2010 Best iPhone Games Download – i-Quest
January 19, 2010 by Jack Svetlana
Filed under Mobile Games, iPhone Apps, iPhone Games
It’s a cube elimination game which is simple but has many interesting props. You will have a very nice leisure-time by playing this game.
Game Features: There are four stochastic props which make you be delighted!
·Regroup: Once it works, the cubes on the screen will be randomly regrouped!
·Row Elimination: Once it works, the given row of cubes will be eliminated!
·Cubes of the Same Color Elimination: Once it works, the cubes of the same color will be randomly eliminated!
·Obstacle: Once it works, the screen will be concealed by a white sheet which need be wiped away before proceeding! There are three valuable props which will help you to a great extent!
·Magic Rune:If you use it,the cubes on the screen will become the same color.
·Cupid’s Bow:If you use it,the chosen row of cubes will be eliminated.
·Fancy Coin:If you use it, you will get double scores till the game is over.
As the game scores become higher and higher, game speed will become faster and faster! The challenge exists all the time.
The game can be paused and replayed. Continue the game after you leave or answer a phone call. There are four color schemes.
Download Here
For the first three reply you will get this game Promotion Code than you can enjoy this game for free!
Google Nexus One Available on AT&T 3G
January 9, 2010 by Jack Svetlana
Filed under GPhone News, Mobile News
With the Google Nexus One launch and the gadget show CES both taking place next week, it’s shaping up to be a weekend of hardware rumors. The latest requires the usual cautions: It’s a single anonymous source, and the parties involved have not commented publicly.
Nonetheless, BoyGeniusReport (which has a decent hit rate on its rumor reportage) claims that the Google Nexus One (aka “Google Phone“) will be made in an unlocked version compatible with AT&T’s 3G network:
“…we’ve heard from a source that there will be an AT&T 3G-compatible version of the Google Nexus One. Our connect described it as being a ’second’ unlocked model, with the T-Mobile-subsidized unit being locked to T-Mobile. Our tipster was so impressed by a Nexus One in person, they said they would 100% give up their T-Mobile BlackBerry 9700 for one when it’s available.”
So little is known about Google’s() deals with carriers that we’d urge caution on this until the Nexus One launch on Tuesday.
Google and HTC Working On a Chrome OS Tablet
January 6, 2010 by Jack Svetlana
Filed under GPhone Guide, Mobile News

Everyone is clamoring about tablets these days—ourselves included—so it’s not too surprising that Google and HTC are set to join the fray. They are reportedly working together on a Chrome OS Google Tablet.
Smarthouse, an Australian publication, reports that HTC and Google have been collaborating “for the past 18 months” and have produced “several working models of a touch tablet,” including one outfitted with Google’s Chrome OS. We wrote why a Google Tablet would be a good idea last month, and with the Apple Tablet discussion reaching a fever pitch, it’s harder and harder to get excited about a Chrome OS netbook from Google.
Having collaborated on the Nexus One, a smart phone that impressed us with its design as well as its hardware, HTC and Google partnering on a tablet seems like a promising prospect. But will it “compete head on” with Apple’s tablet as Smarthouse claims? Probably not.
From what we know, it seems like Apple is putting as much effort into their tablet’s content as they are into the gadget itself. We’ve written extensively on how an Apple tablet could redefine newspapers, textbooks, and magazines. In the last case, we’ve already salivated, more than once, over concepts for how magazines might evolve in a multi-touch future. Add that to Apple’s recent acquisition of Lala, a move that likely points to a cloud-based future for iTunes, and the reports that Apple is trying to secure TV show subscription packages for the iTunes store. Admittedly, not a whole lot is certain about Apple’s tablet. But you start looking at all of those pieces and how they might fit together around one device, you can easily envision a gadget that is focused on streaming the stuff you read, the stuff you listen to, and the stuff you watch.
It’s hard to foresee a future in which a Google Tablet tries to go head to head with Apple on the content level. That’s not to say, however, that there aren’t some compelling things that could be offered by a Google tablet. As the launch of Google’s Chrome OS made clear, they’re looking toward a future with a multitude of devices that can access the Internet quickly, cleanly, and cheaply. A Google Tablet could be just the thing to realize all of those goals. When we tried out the JooJoo tablet, we saw how a well-designed tablet for consuming web content could provide an engaging experience. A Chrome OS tablet by Google would likely work the same way, keeping typing to a minimum and offering a literal hands-on web surfing experience. [Smarthouse via Business Insider]
Packaging Mixup Hints 8GB iPhone 3GS on the Way
January 1, 2010 by Jack Svetlana
Filed under Mobile News, iPhone News
The iPhone 3GS has never been available in anything other than 16GB and 32GB capacity models, leaving the 8GB shoes to be filled with its older brother, the iPhone 3G.
And that was just fine for a while. The problem now is that we’re just months away from a new iPhone, and then what will we have? Three models of iPhone on the market? Each with slightly different capabilities? Catering to slightly different capacities? That’s just not the Apple way.
If this terrifying prospect was keeping you up at night, rest easy, because news from Europe of an innocuous packaging mixup hints at the upcoming availability of an 8GB iPhone 3GS. An eagle-eyed customer in Germany posted on the apfeltalk.de discussion board that his refurbished 8GB iPhone 3G arrived sporting a SKU packaging label describing something the same, only different — an 8GB iPhone 3GS.
Image by .david at apfeltalk.de The customer, known as .david on the Apfeltalk.de message board, had this to say (translation by Google via Gizmodo):
Seems to be an iPhone 3G (back and no compass, FW) 3.0.1 on it. However, the packaging is clearly designed for an iPhone 3G [S] 8GB. Ordered was a refurbished 3G iPhone 8GB.
Vote: who have a refurbished iPhone 3G in a new packaging of the packaged iPhone 3G [S] 8GB, because the enhancement is clearly new. Which clearly indicates that the sale of the iPhone 3G [S] 8GB immediately imminent.
.david’s mind is made up; he’s certain this means an 8GB iPhone 3GS is on the way. Another possibility, of course, is that this is a typo. But I tend to agree with my Teutonic neighbor. Apple’s next revision to the iPhone is not too far away, and it makes sense to establish the 3GS feature-set as the de-facto for all iPhones moving forward. Because, y’know, that magnetometer makes a difference!
What’s your take on this? Obvious indicator of things to come, or some dispatch technician’s unfortunate mis-type?
The HTC Hero / T-Mobile G2 Touch Android smartphone review
September 13, 2009 by Jack Svetlana
Filed under Mobile News
T-Mobile G2 Touch:
Physical Aspects:
The HTC Hero is a rather striking handset, currently available in either white or graphite color schemes in the UK, with a characteristic ‘kink’ in its body, giving it a distinctive chin at the bottom. In the UK, the color you get depends on the network you choose. Orange UK are exclusively offering the graphite version, whereas T-Mobile UK are offering the white/silver version that we have, but are calling it the ‘G2 Touch’.
Being the white version, our handset has the matte white finish that is coated with Teflon to help keep it clean. However, ours had pink marks on it straight out of the box, and ones at the HTC release event were tarnished as well, so it clearly doesn’t make the phone dirt-proof, just dirt resistant. The graphite version doesn’t have this coating, but due to the back and bottom area being black, it doesn’t actually need it. One curious side-effect of the finish on our white device is that the phone feels as if it’s made of a ceramic material.
The Hero is, by today’s touchscreen handset standards, a pretty average-sized phone, and measures in at 112mm x 56.2mm x 14.35mm (4.41in x 2.21in x 0.57in). It appears slimmer than it actually is, due to heavily sloped edges that also make it feel nicer in the hand. It’s not exactly a lightweight, at 135g (4.76oz), but it feels quite robust. The first thing you’ll notice about the HTC Hero, aside from the chin, is its 3.2″ capacitive touchscreen display that has a HVGA resolution (320 x 480 pixels). Bright sunlight legibility is pretty average with this display. Above the display is the earpiece grille, which has an ambient light sensor on one side and a notification LED on the other.
The are only six hardware buttons on the device, not including the clickable trackball or the volume rocker. The call send, home, menu, and call end buttons are all lined-up below the display on the silver fascia of the phone. The search key and back key are both contained within one larger button that resides on the chin of the phone, next to the trackball. The trackball itself is located dead centre in the chin and has the ability to illuminate for notifications, usually unleashing a barrage of flashes for a new message or incoming call.
The rear of the Hero features the lens for the device’s 5 megapixel autofocus camera, although it’s still missing any sort of flash, which is a shame. The rear is otherwise pretty spartan, with only a couple of holes for the loudspeaker and the lanyard fixing. At the bottom of the handset is HTC’s ExtUSB/mini-USB port for charging and data, plus a microphone pinhole. Atop the device is just the 3.5mm headphone port and a small slit for removing the rear cover with a fingernail. The rear cover will need to be removed for access to the microSDHC slot that is hidden beneath. The left side of the phone features a large volume rocker that is pretty much flush with the side of the phone, and the right side is completely bare.
Free iPhone Games Download: DOOM Resurrection
September 13, 2009 by Jack Svetlana
Filed under Mobile Games, iPhone Games
Immerse yourself in the first person experience that takes your iPhone or iPod Touch beyond previously imagined limits. Introducing DOOM Resurrection, a brand new, technologically advanced, heart-pounding chapter in the legendary DOOM Saga!
Scientists on a remote research facility on Mars have lost control of their experiment and all Hell has broken loose. As the last surviving marine, you must defeat the intruders and help the remaining scientists unravel the mystery of what happened and more importantly, figure out how to stop it. You must succeed! The future of Earth depends on it! With evil around every corner, use your devastating arsenal of weapons including rifles, shotguns and one vicious chansaw to even the odds!
With its revolutionary control scheme, breathtaking visuals, and intense story, DOOM Resurrection is sure to provide the adrenaline rush you’ve been craving. Advanced graphics engine designed from the ground up to take full advantage of the power found in Apple’s mobile devices
Wield an arsenal of heavy-hitting weapons to defeat a variety of hideous monsters and bosses Innovative controls for fast-paced and accessible first-person action
An all-new chapter of the DOOM saga that new players and long-time DOOM fans can enjoy!






















