How to install Android on the iPhone 2G
April 26, 2010 by Jack Svetlana
Filed under Mobile News, iPhone Apps, iPhone Guide, iPhone News
Still wondering how to install Android on the iPhone? Well, a detailed guide is now available if you plan to try Google’s OS on your trusty old 1st generation iPhone (iPhone 2G). The trick is to basically load of the Android files on the iPhone via a file explorer (iPhone Explorer), run Ubuntu in a Virtual Machine or you PC or Mac to install Openibot on the handset. Check out the video below for a step-by-step procedure:
Downloads
Here’s a bunch of stuff that you’ll need before you start:
1.IMPORTANT! Jailbroken iPhone 2G. Jailbreaking guide can be found here.
2.VirtualBox (link). Get the right version Windows/Mac
3.VirtualBox Ubuntu Image (link). Download number 10, Ubuntu Linux 9.10 codename Karmic Koalax86
4.iPhone Explorer (link). If you’re on Linux you can use FTP such as FileZilla instead.
5.Android images and sources (link)
6.Patched images (link). Courtesy of Geekoid.
Preparation
Basics:
1.Open Task Manager
2.Kill the iTunes Helper process
3.Install iPhone Explorer
4.Connect your iPhone to your Mac/PC
5.Run iPhone Explorer
6.Click the Change Root button
7.Select “/” Real iPhone Root Directory
8.Browse to private/var
9.Copy ramdisk.img, userdata.img, cache.img and zImage from Downloads#5 (Android images and sources) to that var directory
10.Copy system.img and android.img.gz from Downloads#6 (patched images) to the that var directory
11.That’s all the Android files on your iPhone, now to make them run!
Setting Up Virtual Box:
1.Install VirtualBox
2.Open VirtualBox
3.Go on File > Virtual Media Manager
4.Make sure Hard Disks is selected
5.Click Add
6.Locate the ubuntu-9.10.vdi file (download#3) and select it
7.Close Virtual Media Manager
8.Go on Machine > New
9.Click Next
10.Under Name enter “Ubuntu”
11.Select Linux Operating System
12.Select Ubuntu Version
13.Click Next
14.Set an amount of RAM, the default should be fine
15.Click Next
16.Select “Use existing hard disk”
17.Select the ubuntu-9.10.vdi
18.Click Next
19.Click Finish
20.Select that new machine to start up Ubuntu
21.The password to login is: reverse
Setting Up Ubuntu
Almost there :
1.Click System (top bar) > Administration > Synaptic Package Manager
2.Enter the password: reverse
3.In the quicksearch box, type libusb-1.0, click the Check Box next to libusb-1.0-0 and select Mark for installation
4.In the quicksearch box, type libreadline, click the Check Box next to libreadline5 and select Mark for installtion
5.Click Apply
6.When it’s all installed close the Package Manager
7.Open Firefox (in Ubuntu)
8.Download openiboot installer from here
9.Click Places (top bar) > Downloads
10.Right-click openiboot.zip and click Extract Here
11.Click Applications (top bar) > Accessories > Terminal
12.Without the quotes, type ‘cd Downloads/openiboot’
13.Restart your iPhone in Recovery Mode (power off, hold down Home button, connect to USB cable)
Getting Android Working!
Well done on getting this far! This is where the fun beings (credits to WinX Blog for these instructions –link)
1.In VirtualBox, the Ubuntu Window, go on Devices > USB Devices and select iPhone (Recovery Mode)
2.In the terminal type (without quotes): ’sudo su’
3.Enter the password: reverse
4.In the terminal type ./loadibec openiboot.img3
5.You’ll see the OpeniBoot screen appear on your iPhone
6.Hold down the power button a couple of seconds (iPhone)
7.The bottom option, openiboot console, will become selected
8.Press Home (iPhone). You’ll see a bunch of text appear and stop at “Welcome to openiboot”
9.In VirtualBox, the Ubuntu Window, go on Devices > USB Devices and select iPhone (OpeniBoot Mode)
10.In terminal type su ./oibc
11.Enter the password: reverse
12.If this doesn’t work just type: ./oibc
13.You’ll see the same text from the iPhone in the Terminal
14.Type (without quotes) ‘nor_read 0×09000000 0×0 1048576? and press Enter
15.Wait for it to say Done
16.Type (without quotes) ‘~norbackup.dump:1048576?
17.This creates a backup of your NOR memory – save a copy on USB stick, or email it to yourself or something
18.Type install, press Enter. When this is done you’ve got openiboot installed on your iPhone. You’re done!
Finishing Off:
What you’ve achieved up til now is Android files on your iPhone, and then installing openiboot so that you have an option to start iPhone OS or Android when you turn on your phone. Openiboot was necessary because that’s the only way right now that you can boot into Android. Here’s how to finish off and get into Android:
1.If you still have Terminal open with the oibc still running, just type ‘reboot’, press Enter and skip to step 3
2.If you don’t have Terminal open, disconnect your phone, turn it off and back on
3.When openiboot appears press Power button to switch to openiboot console (bottom option)
4.Hold down the Home button
5.Android will start to boot, but it might take a while
Packaging Mixup Hints 8GB iPhone 3GS on the Way
January 1, 2010 by Jack Svetlana
Filed under Mobile News, iPhone News
The iPhone 3GS has never been available in anything other than 16GB and 32GB capacity models, leaving the 8GB shoes to be filled with its older brother, the iPhone 3G.
And that was just fine for a while. The problem now is that we’re just months away from a new iPhone, and then what will we have? Three models of iPhone on the market? Each with slightly different capabilities? Catering to slightly different capacities? That’s just not the Apple way.
If this terrifying prospect was keeping you up at night, rest easy, because news from Europe of an innocuous packaging mixup hints at the upcoming availability of an 8GB iPhone 3GS. An eagle-eyed customer in Germany posted on the apfeltalk.de discussion board that his refurbished 8GB iPhone 3G arrived sporting a SKU packaging label describing something the same, only different — an 8GB iPhone 3GS.
Image by .david at apfeltalk.de The customer, known as .david on the Apfeltalk.de message board, had this to say (translation by Google via Gizmodo):
Seems to be an iPhone 3G (back and no compass, FW) 3.0.1 on it. However, the packaging is clearly designed for an iPhone 3G [S] 8GB. Ordered was a refurbished 3G iPhone 8GB.
Vote: who have a refurbished iPhone 3G in a new packaging of the packaged iPhone 3G [S] 8GB, because the enhancement is clearly new. Which clearly indicates that the sale of the iPhone 3G [S] 8GB immediately imminent.
.david’s mind is made up; he’s certain this means an 8GB iPhone 3GS is on the way. Another possibility, of course, is that this is a typo. But I tend to agree with my Teutonic neighbor. Apple’s next revision to the iPhone is not too far away, and it makes sense to establish the 3GS feature-set as the de-facto for all iPhones moving forward. Because, y’know, that magnetometer makes a difference!
What’s your take on this? Obvious indicator of things to come, or some dispatch technician’s unfortunate mis-type?
The 10 Most Expensive iPhone Apps
August 13, 2009 by Jack Svetlana
Filed under Mobile News, iPhone News
Apple’s (AAPL) iPhone App Store is most popular for its free and cheap apps. As a result, most apps and casual games are available for 99 cents or less.
But there are plenty of expensive apps in the App Store, too, and people do buy them.
The most expensive app in the U.S. App Store today is called iRa Pro: It’s a dashboard to access and control live feeds of video surveillance cameras, and it costs $900.
The company that makes it — Lextech Labs, outside of Chicago — won’t say how many copies it has sold. But Lextech president and CEO Alex Bratton says it’s more than the five people who have reviewed the latest edition on iTunes. He’s “pretty happy with the number.”
Why charge so much? Because for the people who are buying the app, it’s actually a relatively small cost.
Bratton says his target customers are monitoring security systems for corporations, government organizations, universities, etc., that can run more than half a million dollars. For them, a $900 app is just part of the cost of doing business. Especially when the alternative — getting a custom piece of hardware developed, instead of using off-the-shelf iPhones and iPod touches — costs thousands per gadget.
iRa Pro wasn’t always the most expensive iPhone app. About a year ago, a German developer had an app briefly approved by Apple called “I Am Rich.” For $999.99, it did absolutely nothing, and was controversial. After a day or so, Apple pulled it from the App Store — but not before the developer reportedly sold eight copies.
That developer, Armin Heinrich, currently has 12 apps in the App Store, including the similarly utility-free — but just $0.99 — “iShaver.”
Today, no $1,000 apps, but plenty that cost more than $100, ranging from medical references to audio tools.
Top 10 Tips to Help Conserve iPhone Battery Life
July 20, 2009 by Jack Svetlana
Filed under Mobile News, iPhone News
So, you have that shiny new iPhone 3G or iPhone 3GS, and you’ve enjoyed playing with all of the really cool new features. You now have it all spec’d out with the killer apps that makes your life easier (and perhaps more fun), and you feel confident with the pocket power you now possess.
But somehow along the way your pocket power is, well, running out of power. Yes, your iPhone has now introduced you to the Kryptonite of the iPhone (and all mobile devices for that matter) – iDrain. The iPhone, thanks to its expanded capabilities, gets used more – and this additional use over a standard cell phone leads to faster battery depletion.
But fear not. There are steps to take that will prolong the run time for your iPhone, allowing you to have your cake and look it up on the web too. While some power saving tips are common sense (don’t browse the web and/or talk all day long), some things could easily be overlooked. So, as a service to our readers, we present a list of tips to help the road warrior in all of us get the most out of an iPhone charge.
1. Turn down the screen brightness. The iPhone has a nice, bright screen, but driving that backlight takes battery power. I usually keep mine at around 25% brightness, but you can easily experiment with the settings to see what works best for you, To adjust the screen brightness, go to settings/brightness and slide the control down to a setting that is acceptable
2. Adjust your poll time to check for email less frequently. The amount of time to wait before checking for new email is adjustable, and the less often you check, the less power you will use in the process. The iPhone offers settings of 15 minutes, 30 minutes, Hourly, and Manually. I usually set it for 30 minutes, with the knowledge that I can also always pull up the email client and manually check whenever it is convenient for me. However, you can set it for what works for you. It might be good to note that a longer polling period cuts down on potentially distracting email notifications as well as saving power from the notifications themselves (especially from the vibration alert). To adjust this setting, go to settings/mail and adjust the fetch time. Now, if you use a push email service, this will not be an option for you. But it has been reported that push services end up using more power, since they keep a connection open. This may be a tradeoff for the end user to decide.
3. Turn off the WiFi. Sure, it makes browsing faster to be connected to a good WiFi data source, but it uses more power in the process. Not only that, but leaving the WiFi on continues to burn through power even when you are not actively connected to a source. My advice – turn off the radio until you are in a location that has a fast WiFi connection and plan to use it for a bit. Otherwise you are writing a tiny power check every few minutes, and cashing them out hits your battery fairly hard. To adjust, go to settings/Wi-Fi and select off.
4. Turn on Auto-Lock for the screen. The iPhone has a beautiful screen, but if you don’t have Auto-Lock on it will be happy to keep that screen shining brightly until you manually turn it off. Not only is this not battery friendly, but it could lead to unexpected calls to Timbuktu thanks to a little accidental screen contact. You can adjust how long the phone will wait before Auto-locking, but the shorter the duration the greater the battery savings (and potentially the more secure the iPhone is, especially if you select an easy to remember but quick to type passcode while you are at it). To adjust this, go to settings/general and select a value for Auto-Lock.
5. Turn off the Equalizer. If you listen to music a lot, this one may be helpful. By turning off the equalizer you can save power over the entire listening session, and depending on the type of music you listen to this could be beneficial over time… Apple has suggested this for the iPod for some time now. To adjust this, go to settings/iPod and turn off the EQ.
6. Pack more juice. Just because you are on the road does not mean that you can’t have a backup power source for your iPhone. Several third party solutions are available that give you an easily pocketable power up to keep you running. For example, the 3GJuice gives you an additional 1800 mAh battery that will charge up your phone to 100% in relatively short time.
7. Take advantage of the commute time. Keep a mobile charger in the car, and plug up the phone when out for lunch or getting to a meeting location. Make it very convenient, and the action soon becomes habit, giving you a battery boost when you get to your destination. The same thing goes for keeping an extra USB cable handy when you are working – most devices now have USB ports, and installing iTunes is not required to charge the iPhone from a port.
8. Kill the vibrate. A vibration alert requires a physical process to drive it, and as you would expect this takes a chunk of power to make it happen. You can save some power by being judicious with its use. You can find this (strangely enough) at settings/sound.
9. Turn off Bluetooth. Let’s be honest, Bluetooth is great when it is in use. Wireless headsets are sweet, no doubt about it. But that connection requires an active radio to be on and listening for the headset to connect in and that requires power. By turning off the Bluetooth radio when not in use for extended periods of time you can save a little juice. This can be found at settings/general/bluetooth.
10. Update the phone often. Apple engineers are always working hard to tweak their flagship product to provide the best user experience, and these tweaks come to us through updates via iTunes. (For example, the latest 3.x update is already in beta and expected out soon.) So, if you typically do not sync via a desktop iTunes make it a point to do it on occasion and check for a new iPhone update – you may save power by doing so.
By following these tips and using a little control in the iPhone usage, you should find that getting through a typical day (or two) without a dead battery is not difficult at all. The most important thing to remember is that you are on a limited amount of power reserve when using any mobile device, and weighing your usage goes a long ways to having your device handy and charged when you need it most.
iPhone 3G S arrives on June 19 for 16GB and 32GB
June 9, 2009 by Jack Svetlana
Filed under Mobile News, iPhone Guide, iPhone News
Apple has officially taken the wraps off the third incarnation of the iPhone. Dubbed the iPhone 3G S, it will come in 16GB and 32GB flavors for $199 and $299 respectively, with the current 3G model available unchanged for $99. The iPhone 3GS will be available on June 19; iPhone OS 3.0 will arrive two days before that, on June 17.
Those in the US, Canada, France, Italy, UK, and Spain will be able to get their hands on the new iPhone on the 19th. The iPhone 3G S will gradually be introduced worldwide as new countries are added every few weeks. Keep in mind that those prices are with AT&T contracts; “naked” iPhones will run $499, $599, and $699 for the 8GB, 16GB, and 32GB models respectively.
The software
In addition to a number of features we saw at the iPhone OS 3.0 event earlier this year, like MMS, Push Notifications, Spotlight, and expanded language support, Apple SVP of iPhone software Scott Forstall also showed off the new video downloading features of iTunes, confirming previous rumors of this feature.
He also gave an impressive demo of a “Find My Phone” feature. This feature allows a user to log in to MobileMe to locate a lost iPhone using geolocation. Further, said Forstall, “If you lose your phone, you can send it a message from online or your home phone—it’ll play a sound whether or not you left it in silent mode.” The sound will allow you to find it in your house, or if you left it at a restaurant, for instance, help a waiter find it. And, if the phone is truly lost, you can send the phone a wipe command remotely using MobileMe—keeping your personal data safe from thieves.
Forstall also discussed iPhone OS 3.0’s support for MMS messages to send multimedia messages as well as tethering an iPhone to a laptop to use it as a 3G modem. While he noted that 29 of the carrier partners will support MMS messaging at launch, the audience was noticeably upset about AT&T delaying support until later this summer. The audience loudly booed, however, when it was announced that AT&T was not one of the “lots” of carriers supporting tethering.
Forstall then demoed an improved version of Mobile Safari. The version included in iPhone OS 3.0 will execute JavaScript three times as fast as the current version. It will have HTML 5 support, including offline storage and support for streaming audio and video. HTML 5 audio and video support will also include automatic selection of the appropriate bitrate to use for streaming based on network speeds. Autofill can optionally remember usernames and passwords for logging in to your oft-used websites.
Like the iPhone OS 3.0 event this spring, a parade of developers were brought on stage to demo apps using iPhone OS 3.0 features. GameLoft showed off racing game Asphalt 5, ScrollMotion showed downloadable textbooks, TomTom demoed—to great applause—a GPS navigation app, ngmoco showed off its sci-fi tower defense game Star Defense and its additional level add-ons, Pasco demoed collecting science data using its sensors and its Spark app, Zipcar showed an app for reserving cars on its car-sharing service with integrated Google maps, and Line6 showed off a control app that can control its line of DSP-based amplifiers.
iPhone OS 3.0 will be available to all previous iPhone and iPod touch users worldwide beginning Wednesday, June 17. Developers attending WWDC are being treated to a 10-day head start on the rest of us and being given a GM version of iPhone OS 3.0 today.
The hardware
For those that have been waiting on edge for new iPhone hardware, the keynote did not disappoint. Phil Schiller came on stage to announce the iPhone 3G S—with the “S” standing for “speed.” It will have the same physical form factor as the current iPhone 3G, so all the rumors of black bezels and rubber backing weren’t accurate. But most of the rumors of hardware improvements were.
The improved processor (and possible RAM) will speed up most applications as much as two to three times, and will also introduce support for OpenGL ES 2.0, bringing significant improvement to 3D graphics. It will support HSPA data speeds of 7.2Mbps where available. Additionally, it will support a number of new features like built-in hardware encryption for data security, a digital compass, and Nike+ for logging running workouts. Accessibility has been improved with VoiceOver—which can read aloud text on screen—and high contrast screen settings.
Apple has also added a much-requested feature: voice control. Voice control can be used to dial contacts by simply saying “dial” and then a contact’s name. While that feature has been available on a number of other phones for some time, it’s still a welcome improvement. The control feature also works with the iPod app to control playback. It can even activate the iPod’s Genius feature when a users simply says “play more songs like this.”
Perhaps the most universally appreciated update comes in the form of vastly improved camera hardware. The new camera has three megapixels for an improvement in detail and color accuracy, as well as an autofocus lens for much-improved sharpness. The Camera.app software also has a number of improvements, including improved auto exposure and white balance, improved low-light sensitivity, and a “tap to focus” feature, which allows the user to simply tap on an object on the screen to change the camera’s focus point. The autofocus can switch into an auto “macro” mode, allowing the camera to focus as close as 10 cm.
Furthermore, the camera supports video recording, as previously rumored. The iPhone 3G S is capable of recording 640×480 resolution at 30 fps with audio. The Camera app will allow basic editing along with recording, and it will store all the videos along with the stills in your library.
Do you need to know these top iPhone’s secret silicon?
May 11, 2009 by Jack Svetlana
Filed under Mobile News, iPhone News, iPhone Talks
The precise specifications for many iPhone chips are murky. Should Apple be more open about its secret ingredients?
We know the precise dimensions of the outside of the iPhone–but what’s inside?
(Credit: Apple)Granted, many people don’t care about the silicon inside their iPhone. They just want it to work. That said, I think more than a few people would like to see the specifications for the iPhone’s core silicon posted on Apple’s Web site.
By comparison, take your typical laptop. Prospective buyers are able to see the exact specifications and make an informed buying decision. Though the iPhone isn’t offered in different processor SKUs (models) like a laptop, the iPhone comes close to a PC in its capabilities and demands more disclosure.
Nikkei’s TechOn Web site takes a stab at what the iPhone’s main chip might be–generically referred to as an application(s) processor: “An LSI (large-scale integrated circuit) printed with Apple Inc.’s logo (”339S0036 ARM K4X1G163PC-DGC3″) was embedded on the center right of the board. It was assumed to be an application processor with an ARM core. Because it included a letter string beginning with ‘K,’ it seemed to be manufactured by Samsung Electronics Co Ltd. of Korea.”
Semiconductor Insights is a little more specific, saying it’s a “Samsung ARM11-based design.”
Here’s my point: Am I getting a smartphone with a Samsung, Texas Instruments, Qualcomm, Freescale, Nvidia or Intel processor? As high-end smartphones proliferate (such as those based on Intel’s upcoming “Moorestown” processor), it would be useful to know up front who makes the applications processor and other core silicon and what the rated performance-per-watt of that chip is. And right now, the iPhone is the most prominent high-end smartphone.
Don’t think smartphone makers should go down the same path as laptops, which are plastered with Intel, AMD, ATI, Nvidia, and Microsoft stickers? Maybe not. But more about what makes the device tick could only be helpful.
Would anybody else like to know?
(Via Cnet)
Lounge brings a rich Twitter client to iPhone and Mac OS X
March 23, 2009 by Jack Svetlana
Filed under iPhone News
Recently, Apple has unveiled the iPhone OS 3.0. However, iPhone’s current Internet connections are really slow and this has been a major drawback for Apple, although the smartphone has become the best selling phone in the US. According to some rumors, the next generation iPhone will come with a hardware upgrade that would provide better Internet access. Everybody knows that the iPhone is based on performance-limited hardware which supports only 3.6Mbps 3G, while 7.2Mbps 3G remains only a dream for users.
For the moment we don’t know if the iPhone will actually come with faster 3G or with faster Wi-Fi as the current 802.11 b/g supports 25Mbps therefore the latest Broadcom 802.11n chipsets will provide 50Mbps. Both are plausible, but 3G has an advantage considering the fact that Infineon is readying an improved 3G chipset which also improves battery life. Also, remember the fact that AT&T started trialing the 7.2Mbps 3G as of late-2008 and they will probably “release” the service later this year.
On the other side, better 3G would actually mean that better Wi-Fi. Why? Because 7.2Mbps is a must for the next-gen iPhone, and if users will get faster 3G speeds, then why wouldn’t Apple provide faster Wi-Fi?
We can say that we are almost sure that the next-gen iPhone will not support 4G because the LTE equipment will be completed in one or two years, however, what if Apple decides to release a new smartphone in one or two years? This remains to be seen, but it is more likely that the iPhone will come with faster 3G access.
iPhone Sales Hit 17 Million
March 22, 2009 by Jack Svetlana
Filed under iPhone News
Apple has sold a total of 17 million iPhones — including sales of both the original iPhone and iPhone 3G — since launch, according to the company’s vice president of iPod and iPhone product marketing.
Speaking at the launch of Apple’s iPhone 3.0 software last week, Joswiak said the figure — which includes 13.7 million iPhones sold in 2008 — beat Apple’s target of 10 million by a wide margin.
Including sales of the iPod touch, Apple has sold 30 million devices running the iPhone OS.
Other successes including Apple’s iPhone developer programme, which boasts 50,000 members, while the number of applications available via the company’s App Store now exceeds 25,000. There have been 800 million total downloads on the App Store so far, Apple said.
Why no iPhone support for Firefox mobile beta?
March 20, 2009 by Jack Svetlana
Filed under iPhone News
Mozilla just released the beta test version of Fennec, its mobile Firefox browser. The beta version is still slow and has a ways to go before it can compete with Apple’s iPhone-ized Safari browser, but these are forgivable shortcomings, given its beta status.
No, the real problem with Fennec is that it’s available only for one platform: Nokia’s N810 Internet Tablet. Who cares about that device?
Seriously, while the rest of the world is experimenting first on the iPhone, why is Mozilla futzing around with a niche platform like Nokia’s N810? I don’t know a single person who has one, developer or otherwise. Even if Mozilla makes Fennec sing, who is going to care?
More to the point, who is going to help make it sing? Mozilla’s desktop Firefox browser has been impressive in its innovations, in part because it marshalls a massive community that enables Mozilla to take advantage of resources otherwise beyond its small staff.
I solicited comment on the choice of platform but have yet to hear back from Mozilla on the matter.
Yes, as CNET reports, there are emulators for Linux, Mac OS X, and Windows to help developers get a head start on other platforms. But it’s not the same. And, frankly, it’s not really useful: Mozilla should be targeting the top platforms for its Fennec releases, not an obscure Internet tablet.
Early on, Fennec (nee “Minimo”) was available only for Windows Mobile devices, which further rendered it irrelevant to the crowd most likely to help develop it.
Sure, Apple is unlikely to welcome a competitive browser to the iPhone, but Mozilla is used to swimming against the current. You don’t achieve 20 percent market share on Microsoft’s Windows fortress unless you know how to build and deliver compelling value.
Ben Feldman, a software developer, noted to me in a Tweet that
Mozilla already said there won’t be iPhone or Android versions because of inability/restrictions on running code they need to use. If I remember correctly, it had to do with restrictions on run non-SDK code, and Android is all Java at the moment.
So maybe it’s Apple that’s to blame.
If so, Mozilla needs to up the public pressure on Apple to open up the iPhone to this sort of development. Firefox is the best browser for personal computers, even better than Apple’s Safari. iPhone users shouldn’t have to slum with Apple’s iPhone-enabled version of Safari if (or when) Mozilla creates something better. Put the pressure on, Mozilla.
Metal Gear Solid Touch: Released for the iPhone and iPod Touch
March 18, 2009 by Jack Svetlana
Filed under iPhone News
Metal Gear Solid:Touch will be released today and can be bought at iTune App Store for $7.99.
The game covers the events of Metal Gear Solid 4, with gamers resuming their role as Solid Snake. The players can tap the screen to shoot enemies, slide your fingers to move the screen around, and use pinch gestures-two fingers sliding apart or close on the screen to zoom in and out.
The game features 20 levels with 45 minute of cut-scenes. In order to win each level, you must meet specific objectives in order to clear the stage. Along the way you earn “Drebin Points” which you can cash in for access to exclusive items -- 15 wallpapers you can decorate your iPhone with.
The Top 10 iPhone Clone
March 14, 2009 by Jack Svetlana
Filed under iPhone Apps, iPhone News, iPhone Talks
If you believe that we live in a world of illusions and there is no such distinction between the real one and the duplicate one, here are something that you may feel interested in. Beauty comes with the fear of being eyed too much. And it seems, iPhone is under it. There are many duplicates of iPhone available in the market. We have found out some of them. Want to know their capabilities and price? Stick to us.
1. Mini iPhone 3G+ Clone with Strong Java and 1GB Internal Memory
Triband GSM 900/1800/1900 MHz
Weight : 160 g
Display : 2.8 inch, 260 K color, 240 X 320 Resolution
Battery : 1000 mAh Lithium, 3-6 hours
Camera : 1.3 MP
1GB Internal Memory
Bluetooth, USB.
Price
$140
2. iPhone P168 Mini Clone Cell Phone with Dual Sim and 24k Golden Edge
Dual SIM
Max 8 GB External Memory supported, 256 MB provided
MP3 Shaking function
Weight : 160 g
Display : 2.6 inches Touch Screen, 260 K QVGA Screen, 240 X 320
Battery : 950 mAh Lihium, 3-4 hours talktime.
Camera : 1.3 MP
Bluetooth, USB
Price
$107
3. iPhone Quad Band Clone- Ciphohne T1 with Free Analogue TV Function
Dual SIM
Quad Band : GSM900/ 1800/ 1900 /850 MHZ
LCD display
3.2″ touch screen, 260k QVGA ; PX: 240*320
Weight : 160 g
Battery : 1250 mAh Lithium with 3-4 hours talktime
Camera : 3.0 MP
FM Radio without earphone
Max 8 GB T-flash memory supported, 256 MB provided
Bluetooth, USB
Price
$164
4. Wholesale Anycool i929 Quad Band Analogue TV Phone- Dual Sim and Dual Camera
Dual SIM
Quad Band : GSM900/ 1800/ 1900 /850 MHZ
Display : 2.8 inch touchscree, 260 thousand color; PX: 640×480px
Weight : 160 g
Battery : Lithium Batteries 1800mAh, Calling Time, 3-5hours
Camera : 640 X 480
FM Radio without earphone
Max 2 GB T-flash memory supported, 256 MB provided
Dual Bluetooth, USB
Price
$148
5. Build-in 4GB Music iPhone 3G-1 Clone Cell Phone with Java Function
1 : 1 iPhone Replica Design
Double Band : GSM900/ 1800 MHZ
Display : 3.5 inch touchscree, 16 M color; PX: 240 X 320
Weight : 135 g
Battery : Lithium Batteries 1000mAh, Calling Time, 3-5hours
Camera : 1.3
4GB Built in Memoy
Bluetooth, USB
Price
$195
6.iPhone 3G Mini Clone Cell Phone – Triband and Dual Sim
Dual SIM
Tri Band : GSM900/ 1800/ 1900 MHZ
Display : 2.8 inch touchscree, 260 thousand color; PX: 240X 320
Weight : 160 g
Battery : Lithium Batteries 950mAh, Calling Time, 3 hours
Camera : 640 X 480
FM Radio without earphone
Max 8 GB T-flash memory supported, 256 MB provided
Bluetooth, USB
Change MP3 by shaking
Price
$122
7. Wholesale iPhone 8GB 1:1 Clone with Obvious Apple Logo and Real 8GB Memory
Dual Band : GSM 900/ 1800 MHZ
Dual SIM
Display : 3.5 inch touchscreen, 16M color; PX: 240X 320
Weight : 135 g
Camera : 2.0 MP
FM Radio without earphone
8 GB internal Memory
Bluetooth, USB
Change MP3 by shaking
Price
$204.00
8. M88 Wholesale Quadband M88 Windows WiFi Java iPhone Clone
Quad Band : GSM 850/900/ 1800/1900 MHZ
Windows Mobile 6.0 Operating System
Display : 3.2 inch QVGA
Weight : 160 g
Battery : 1800 mAh
Camera : 2.0 MP Max 1600 X 1200
2 GB TF Memory Supported, 64 MB SD RAM, 512 M ROM provided
Bluetooth, USB
Price
$269
9. Unlocked Stereophonic iPhone 3G Clone with Mini Outboard Speaker and AOD Menu
Dual Band : GSM 900/ 1800 MHZ
Dual SIM
Display : 3.5 inch Touchscreen
Weight : 180 g
Battery : 1200 mAh Lithium talktme 3-5 hr
Camera : 1.3 MP
4 GB Internal Memory
Bluetooth, USB
Price
$208
10. V8+ iPhone Clone Cell Phone- Quadband Dual SIM and Analogue TV Function
Supports Analog TV all over the world
Quad Band : GSM 850/900/1800/1900 MHZ
Dual SIM
Display : 3.5 inch Touchscreen, 260K Color, 240X320 Pixel
Weight : 160 g
Battery : 1250 mAh Lithium talktme 3-4 hr
Camera : 3.0 MP
FM Radio without inserting earphone
256 MB T-Flash card provided max 8 GB Memory supported
Shake to change MP3 function
Bluetooth, USB
Price
$151
But as they say, there is never a second chance to first impression, so Apple iphone rules. Originality rules because its original. You can try them too. They can give any sophisticated mobile phone a run for their money. And you can buy them because we had to gruel before we could find the top 10 models which we could present to you.

















