The precise specifications for many iPhone chips are murky. Should Apple be more open about its secret ingredients?
We know the precise dimensions of the outside of the iPhone–but what’s inside?
(Credit: Apple)Granted, many people don’t care about the silicon inside their iPhone. They just want it to work. That said, I think more than a few people would like to see the specifications for the iPhone’s core silicon posted on Apple’s Web site.
By comparison, take your typical laptop. Prospective buyers are able to see the exact specifications and make an informed buying decision. Though the iPhone isn’t offered in different processor SKUs (models) like a laptop, the iPhone comes close to a PC in its capabilities and demands more disclosure.
Nikkei’s TechOn Web site takes a stab at what the iPhone’s main chip might be–generically referred to as an application(s) processor: “An LSI (large-scale integrated circuit) printed with Apple Inc.’s logo (”339S0036 ARM K4X1G163PC-DGC3″) was embedded on the center right of the board. It was assumed to be an application processor with an ARM core. Because it included a letter string beginning with ‘K,’ it seemed to be manufactured by Samsung Electronics Co Ltd. of Korea.”
Semiconductor Insights is a little more specific, saying it’s a “Samsung ARM11-based design.”
Here’s my point: Am I getting a smartphone with a Samsung, Texas Instruments, Qualcomm, Freescale, Nvidia or Intel processor? As high-end smartphones proliferate (such as those based on Intel’s upcoming “Moorestown” processor), it would be useful to know up front who makes the applications processor and other core silicon and what the rated performance-per-watt of that chip is. And right now, the iPhone is the most prominent high-end smartphone.
Don’t think smartphone makers should go down the same path as laptops, which are plastered with Intel, AMD, ATI, Nvidia, and Microsoft stickers? Maybe not. But more about what makes the device tick could only be helpful.
Foursquare is mobile friend finder, meet n’ great game by the creator of DodgeBall, Dennis Crowley. DodgeBall was sold in 2005 to Google. Foursquare works as an iPhone app, via text or the mobile web. It’s kind of like, Twitter with benefits.
Members create a network of friends in the service. When friends arrive at a nightclub or other social hotspot, they “check in” to Foursquare via a text message, mobile web or the iPhone application. In other words, the way Foursquare puts it, “tell us where you are and we’ll tell your friends where to find you”.
Members earn points and badges. Frequent attendees to certain night spots get to be the mayor of the joint. Currently, Foursquare is available in Austin, Chicago, Los Angeles, New York and San Francisco.
The Foursquare website explains what they want this way:
“+ Think “urban mix tape”. We made a little system that allows you to track all the cool things to do in NYC – both the things you’ve done (your “Top 12″) and the things you want to do (your “To Do” list).
+ We’re not looking for reviews here… Think less “the food here is top notch!” and more “Go here, do this” or “Eat here, order this” (for example: “Go to Dumont Burger, order the Mac and Cheese”). Remember, you’ve only got 12 slots, so fill ‘em with the 12 coolest things you can think of in NYC. “
If you believe that we live in a world of illusions and there is no such distinction between the real one and the duplicate one, here are something that you may feel interested in. Beauty comes with the fear of being eyed too much. And it seems, iPhone is under it. There are many duplicates of iPhone available in the market. We have found out some of them. Want to know their capabilities and price? Stick to us.
1. Mini iPhone 3G+ Clone with Strong Java and 1GB Internal Memory
Triband GSM 900/1800/1900 MHz
Weight : 160 g
Display : 2.8 inch, 260 K color, 240 X 320 Resolution
Battery : 1000 mAh Lithium, 3-6 hours
Camera : 1.3 MP
1GB Internal Memory
Bluetooth, USB.
Price $140
2. iPhone P168 Mini Clone Cell Phone with Dual Sim and 24k Golden Edge
Dual SIM
Max 8 GB External Memory supported, 256 MB provided
MP3 Shaking function
Weight : 160 g
Display : 2.6 inches Touch Screen, 260 K QVGA Screen, 240 X 320
Battery : 950 mAh Lihium, 3-4 hours talktime.
Camera : 1.3 MP
Bluetooth, USB
Price $107
3. iPhone Quad Band Clone- Ciphohne T1 with Free Analogue TV Function
Dual SIM
Quad Band : GSM900/ 1800/ 1900 /850 MHZ
LCD display
3.2″ touch screen, 260k QVGA ; PX: 240*320
Weight : 160 g
Battery : 1250 mAh Lithium with 3-4 hours talktime
Camera : 3.0 MP
FM Radio without earphone
Max 8 GB T-flash memory supported, 256 MB provided
Bluetooth, USB
Price $164
4. Wholesale Anycool i929 Quad Band Analogue TV Phone- Dual Sim and Dual Camera
Dual SIM
Quad Band : GSM900/ 1800/ 1900 /850 MHZ
Display : 2.8 inch touchscree, 260 thousand color; PX: 640×480px
Weight : 160 g
Battery : Lithium Batteries 1800mAh, Calling Time, 3-5hours
Camera : 640 X 480
FM Radio without earphone
Max 2 GB T-flash memory supported, 256 MB provided
Dual Bluetooth, USB
Price $148
5. Build-in 4GB Music iPhone 3G-1 Clone Cell Phone with Java Function
1 : 1 iPhone Replica Design
Double Band : GSM900/ 1800 MHZ
Display : 3.5 inch touchscree, 16 M color; PX: 240 X 320
Weight : 135 g
Battery : Lithium Batteries 1000mAh, Calling Time, 3-5hours
Camera : 1.3
4GB Built in Memoy
Bluetooth, USB
Price $195
6.iPhone 3G Mini Clone Cell Phone – Triband and Dual Sim
Dual SIM
Tri Band : GSM900/ 1800/ 1900 MHZ
Display : 2.8 inch touchscree, 260 thousand color; PX: 240X 320
Weight : 160 g
Battery : Lithium Batteries 950mAh, Calling Time, 3 hours
Camera : 640 X 480
FM Radio without earphone
Max 8 GB T-flash memory supported, 256 MB provided
Bluetooth, USB
Change MP3 by shaking
Price $122
7. Wholesale iPhone 8GB 1:1 Clone with Obvious Apple Logo and Real 8GB Memory
Dual Band : GSM 900/ 1800 MHZ
Dual SIM
Display : 3.5 inch touchscreen, 16M color; PX: 240X 320
Weight : 135 g
Camera : 2.0 MP
FM Radio without earphone
8 GB internal Memory
Bluetooth, USB
Change MP3 by shaking
Price $204.00
8. M88 Wholesale Quadband M88 Windows WiFi Java iPhone Clone
Quad Band : GSM 850/900/ 1800/1900 MHZ
Windows Mobile 6.0 Operating System
Display : 3.2 inch QVGA
Weight : 160 g
Battery : 1800 mAh
Camera : 2.0 MP Max 1600 X 1200
2 GB TF Memory Supported, 64 MB SD RAM, 512 M ROM provided
Bluetooth, USB
Price $269
9. Unlocked Stereophonic iPhone 3G Clone with Mini Outboard Speaker and AOD Menu
Dual Band : GSM 900/ 1800 MHZ
Dual SIM
Display : 3.5 inch Touchscreen
Weight : 180 g
Battery : 1200 mAh Lithium talktme 3-5 hr
Camera : 1.3 MP
4 GB Internal Memory
Bluetooth, USB
Price $208
10. V8+ iPhone Clone Cell Phone- Quadband Dual SIM and Analogue TV Function
Supports Analog TV all over the world
Quad Band : GSM 850/900/1800/1900 MHZ
Dual SIM
Display : 3.5 inch Touchscreen, 260K Color, 240X320 Pixel
Weight : 160 g
Battery : 1250 mAh Lithium talktme 3-4 hr
Camera : 3.0 MP
FM Radio without inserting earphone
256 MB T-Flash card provided max 8 GB Memory supported
Shake to change MP3 function
Bluetooth, USB
Price $151
But as they say, there is never a second chance to first impression, so Apple iphone rules. Originality rules because its original. You can try them too. They can give any sophisticated mobile phone a run for their money. And you can buy them because we had to gruel before we could find the top 10 models which we could present to you.
Confirmed: if you’re a developer who’s only compiling for the latest iPhone firmware, you are locking potential customers out from your App Store products. Ars looks at a one-week and 90-day breakdown of iPhone use by firmware platform.
Which SDK should you compile for? 2.2.1? 2.2? Choosing an active SDK version can affect both your target audience and possible App Store sales. We recently wrote about SDK choices, noting that building for 2.2.1 (the latest version, as of this writing) might cut out users who had yet to upgrade from the 2.2 firmware.
Ars readers responded both in comments and e-mail, asking whether delaying the firmware upgrades were typical of iPhone users or whether they indicated the relatively small audience of jailbreakers, who purposefully held off on upgrades. To answer this question, we turned to a few experts on the subject.
Michael Burford of Headlight Software has created more than a dozen App Store products. Headlight, which uses its own internal advertising solutions, is able to capture firmware specs from the platforms it publishes to. Burford was kind enough to share with us a one-week snapshot for approximately 20,000 unique IP addresses. These addresses represent about half (49.75 ercent) of iPhone units, with the remaining units being iPod touches of various vintages. The numbers he collected offer a short-term look at which platforms are using which firmware releases.
Firmware
Percentage
2.0
0.37%
2.0.1
0.19%
2.0.2
0.49%
2.1
3.93%
2.1.1
2.90%
2.2
26.61%
2.2.1
65.49%
Data courtesy of Headlight Software
Admittedly this data is a little skewed in that it shows per-use, not per-platform information. At the same time, it provides valuable insights about the distribution of firmware. Take a look at these numbers: by compiling to 2.2 (approximately 92.10 percent of use) rather than 2.2.1 (65.49 percent of use), you may increase your potential sales by nearly 50 percent above the expected 2.2.1 installations. That’s staggering.
To get another view of the information, I contacted Eric Litman of Medialets. Medialets is an analytics and ad platform that provides solutions for native mobile applications, working with over 700 iPhone developers to provide analytics, and in some cases rich media ads, into their apps. Litman was kind enough to task one of his engineers to find out how the firmware installations broke down over a longer time frame. Bill Hatch assembled a 60 day overview, representing over 12 million devices, offering a firmware-specific report.
Firmware
Percentage
2.0
2%
2.0.1
2%
2.0.2
5%
2.1
35%
2.1.1
7%
2.2
39%
2.2.1
9%
Data courtesy of Medialets
Looking at this 60-day snapshot offers valuable information that augments the one-week picture. Recall that firmware 2.2 was released on November 21, 2008 and that 2.2.1 debuted on January 27, 2009—approximately 45 days ago. All the numbers you see in this table reflect data that was collected from a month and a half after the iPhone had already moved into 2.2 firmware.
You cannot look at these numbers and not realize that adoption delays will affect the way you sell applications. During January and February of 2009, a third of iPhone and iPod users continued using firmware 2.1. Software compiled for and deployed solely to 2.2 or later, let alone 2.2.1, could not be installed on these units until the user upgraded.
What can we conclude from these numbers? I think it’s obvious that user-delayed upgrades are a real phenomenon that affects the entire user base, and not just a niche phenomenon of the jailbreak community. As with any consumer device, users are not going to automatically upgrade their units even though iTunes offers one of the cleanest and easiest upgrade solutions for users. So, here are a couple of suggestions to take away with you:
First, after doing as much bug evaluation and testing as possible, consider compiling for as much backward-compatibility as possible without sacrificing stability in order to maximize your potential customer base. The lower the firmware release number you compile for, the greater the chances you’ll be able to run on any given iPhone or iPod touch.
Second, make any minimum firmware requirements clear in your App Store marketing materials. Don’t let users buy your application and then be aggravated when they cannot install it on their device. Recent purchasers of Ego and Oregon Trail have been surprised, and not in a good way, by discovering that these applications are 2.2.1-only releases.
Yes, there are certainly trade-offs when choosing a distribution SDK. Our earlier talked about bug issues and stability. However, there’s also something to be said for increasing compatibility, especially with numbers as compelling as the ones shown here.
Palm in an uncharacteristic move late yesterday submitted an SEC filing hoping to dampen expectations created by Elevation Partners founder Roger McNamee during a Bloomberg TV interview. The US document specifically singles out McNamee’s claims that the Palm Pre would convert all early iPhone users and describes them as an “exaggerated prediction” that it wants to withdraw. Assertions that the OS roots of the BlackBerry and iPhone are 13 and 9 years old are also “inherently imprecise” and also taken back, Palm says.
Although the investor was roughly accurate with relative market share for iPhones, BlackBerries and smartphones as a whole, Palm further corrects him and says that the Pre won’t necessarily be “several times faster” than the iPhone as it’s still under development. Touting webOS as superior is also difficult when it’s in a beta state, the company notes, and claims that Sprint’s 3G network is better than those for AT&T and Verizon are just “generalizations” that are likely to vary by area.
The filing prevents legal ramifications from McNamee’s statements but also underscores Palm’s awareness of the Pre’s role in the market, where it’s expected to be one of Apple’s most direct competitors and one of Sprint’s few true “halo” devices that could lure customers to its network. Where McNamee has been known for making aggressive claims about Palm’s competition with the iPhone since the Pre was introduced at CES this January, the company has regularly backed down and is best known for having preemptively claimed there would be no patent disputes with Apple over the use of multi-touch with the Pre’s interface.
Your iPhone can make calls, access the internet, send and receive emails, and even tell you what the weather is like in Kuala Lumpur, but, thanks to the App store, it can do so much more besides.
And so we decided to put together this list, highlighting those apps that can transform your iPhone into a television, a plumb line, an atomic clock and more – showing you the fun and possibly unknown uses for this, the most innovative product in Apple’s line-up.
Most will work with the iPod Touch as well – though the lack of camera and always-on internet may mean they become less useful or less convenient – and all are available, either free or for a small fee, from the App Store. You can buy them through iTunes on your Mac (or PC), or download them direct to your iPhone via the App Store application that appears (so long as you’re running the 2.0 firmware or later).
So, let’s get started. Who knows what your iPhone will become next?
1. Radio & television set
There’s a whole bunch of ways of getting good media onto your iPhone. The BBC’s iPhone-optimised iPlayer site is genuinely very good – though it requires a WiFi connection, and you must be in the UK to access it. And you can record TV using, say, one of Elgato’s TV tuners and then export the content to your iTunes library, ready to be synced to the iPhone. As far as apps go, try downloading Tuner Internet Radio – a centralised service for thousands of streaming radio stations from all over the world. Also Last.fm is a brilliant service that creates music stations tailored to your tastes. When Sling Media finally releases its iPhone client, which will allow live TV to be streamed from your home via one of its hardware encoder boxes – TV will truly have arrived on the iPhone.
2. Dictaphone
We’re still puzzled as to why Apple hasn’t added the ability to record voice memos to the iPhone – we can only assume that it’s down the list of priorities, somewhere underneath adding ‘copy and paste’. But thankfully there are some third-party developers stepping in. Our favourite is the iTalk application from Griffin, those clever folk who make rocking iPhone and Mac accessories. There’s a free version with ads, or a £2.99 version that’s ad-free, but they’re functionally identical. You can pick quality levels for new recordings, pause and resume the recording, and append new audio to existing recordings. You can even add text notes, which we’ve found to be helpful when conducting interviews. Once you’re done, transfer recordings to your Mac (or PC; currently in beta) over Wi-Fi using a little helper app.
3. Dictionary & thesaurus
Yes; with the iPhone, you have access to an internet-full of information, and with a few taps, you could track down definitions and synonyms for any word you care to mention. There are a few problems with this, however; it can be sluggish, is rarely optimised for the iPhone’s screen, it can lack authority, and is usually focused on American – not British – English. Step forward, then, the Concise Oxford English Dictionary and Thesaurus. It’s a proper native app, so once it has launched, it’s snappier than a website. The interface could be more elegant, and the quality of the recordings for pronunciation could be better, but it’s great to have the authority of the OED in your pocket. Pricey, but no more so than the paper copy, and this is far more convenient. Definitions’ words are hyperlinked too for extra mileage.
4. Library of classics
We love Classics, it’s such a pretty little application that we wanted the chance to show you the bookshelf view here. It’s very polished throughout, with pages that you flip with your finger, chapters, and a bookmark that keeps your place when you switch between different books. Unfortunately you can’t add your own books to it – though the developers are committed to adding more classic books to the collection. So, if you’re looking for a more extensible reader, try Stanza. This will read many text formats, so you could fill up your iPhone with a library’s worth of copyright-free classic texts from the likes of Project Gutenberg. And if you used eReader on a Palm, say, you can access your entire eReader bookshelf through its iPhone app – over the air.
5. Old-fashioned camera
The camera on the iPhone is mediocre at best; we are all agreed on this. But you can at least make its poor quality charming by buying CameraBag. With it, you can apply a bunch of special effects either to pics already saved onto your iPhone, or taken directly with its camera – to make them look a lot more interesting. You can apply a Holga-like supersaturated effect called Helga, go mono, use a fish-eye lens effect, make it look like a Lomo shot, apply a Polaroid effect, or make the shot look like it was taken in 1962 or 1974, if you really wanted to. The effects are actually remarkably convincing, and we like the fact that the app will, if you set the preference, save the original untouched shot from the iPhone’s camera as well as the cropped, edited shot, ready to be emailed or downloaded to your Mac.
6. Band
This was one of the apps that was demoed on-stage to show the power of the iPhone Software Development Kit, and it remains a great show-off app for the iPhone. You can think about Band in two ways. It’s either just a little tinkering device, which is useful for singer-songwriters on the move, by giving them a pad that they can jam with to try out some ideas or to get some inspiration for new melodies. Or it’s a pretty meaty multi-track recorder that you could, in theory at least, use to create a whole track from scratch. There are a range of instruments included – a keyboard, a bass guitar, an interactive appreciative audience, the drum kit shown here, and a fun 12-bar blues creator – and you can layer instruments together and overdub them as you start to build your mini musical masterpiece. It’s not perfect; the timings can be tricky to get right, and the export options are, by the nature of the iPhone, a little limited, but it’s great fun and is, as we say, a great app to have to show off your iPhone.
7. GPS logger
Trails records your position at regular intervals – and so works better with the GPS-aware iPhone 3G – and then maps the trail you took onto a political, satellite or terrain map, complete with altitude data. The latest version allows you to see your trail live on its map. Export the waypoint data too for use in other apps.
8. Lightsaber
Apologies if you thought this feature was all about useful stuff, because we’re happy to recommend fluff as well, and it doesn’t get much fluffier than Lightsaber Unleashed. It whums and buzzes convincingly as you move your phone around, and you can create your own custom character with photos from your collection.
9. Spirit level and tape measure
RulerPhone calculates lengths by getting you to take a photo of what you want to measure with a credit card in the scene. It will then calibrate to that, using some on-screen calipers. While, it’s not wildly accurate, it’s perfectly good enough. Meanwhile, iHandy Carpenter packs a ruler, spirit level, protractor and plumb line into a slick, pretty app.
10. Shop
Sure, you can buy stuff on Apple’s App Store and iTunes Store – the latter being even more compelling now most music is DRM-free and can be downloaded over the cell network – but that’s just the start! Amazon’s iPhone-optimised store – is great. As long as you have a mobile signal, you can shop!
11. Seismometer
Of course, Seismometer is a useless app for serious, um, seismographists – the iPhone isn’t calibrated and so there’s no scale shown on the display. But it’s nevertheless quite fun seeing the iPhone’s accelerometer record jolts to the iPhone on the table. It looks the part, too, with an actuator drawing a line on a continuously rolling sheet of graph paper.
12. Games console
There are now dozens of very high-quality games available for the iPhone and iPod touch platform. Super Monkey Ball, one of the first, is still one of the most polished, but with big releases such as SimCity, Brothers In Arms and Spore Origins, it looks like the big boys are here to stay. Jailbroken iPhones can run emulators, too.
13. Number pad
The keyboard on laptops is generally fine, but if you want to punch in loads of numbers, using the horizontal strip of numbers along the top of the keyboard it’s a pain. But NumberKey connects to your Mac laptop over your WiFi network. Of course you don’t get tactile feedback, but the audible click is good enough.
14. Language tutor
While none of the big names in language tuition has released full apps for the iPhone, we can only imagine it’s impending. There are lots of dictionaries and phrasebooks with lastminute.com offering the best. Available in French, German, Greece, Italian, Portuguese and Spanish, they tote some handy phrases with good audio read-outs.
15. Ice-breaker
When the conversation lulls, pull out your iPhone. OldBooth is a brilliant app that lets you put the faces of your friends, colleagues and fellow party-goers onto the heads of classic American yearbook-style shots. The implementation is beautiful, and the results, especially if you follow the tips, are genuinely impressive.
16. Remote control
There are many ways to use your iPhone as a remote control that we can barely fit them in. Apple makes two apps. Remote controls your iTunes connection over your Wi-Fi network, and Keynote Remote lets you control presentations running in the version of Keynote that comes with iWork ‘09. But the developer community has produced some cracking little apps. Air Mouse is one of our favourites; it gives you a virtual keyboard and mouse on your iPhone that you can use to control your Mac – great if you use a Mac as a media server, for example – and you can control the cursor trackpad-style or by waving your iPhone around. LogMeIn Ignition (£17.99) lets you assume full control of Macs and PCs over the internet, and if you liked the sound of Keynote Remote but haven’t upgraded to iWork ‘09, investigate StageHand.
17. External storage device
We still have a soft spot for the slick and well-engineered FileMagnet app, which lets you load docs onto your iPhone – and view many popular file types when you are on the go. But it does, annoyingly, mean you have to have a helper app installed on the computer you want to connect to. If you want to copy some photos, say, to your mum’s Mac, it’s hardly convenient to have to install the helper app first. Air Sharing gets round this by, effectively, turning your iPhone into a little NAS (Network-Attached Storage) device. Launch it, and it tells you what IP address your phone is on the network. You can then use the Connect to Server command in the Mac to mount it as a network drive. It works on Windows XP and Vista, and Linux too, so it should be possible to connect it to any computer you may come across. Performance is good, and while it struggled a little when asked to view complex documents on the iPhone, it is generally very robust.
18. Atomic clock
The CS2 Atomic Clock app syncs with Apple’s European or US time servers to get the precise current time. Yes, it’s pointless, but we think it’s fun, and the display closely mimics that of the original CS2 atomic clock in Germany. There’s a nighttime mode as well so when your baby wakes you up in the night you can be sure exactly how much sleep you’re not getting.
19. Make VoIP calls
Guilty: the Truphone app is of less use for iPhone users who already have a phone in their device – though even they could benefit from the cheaper calls from this VoIP service – but for iPod touch users, this is a boon. Pair the second-generation iPod touch with a compatible headset, and it has suddenly become a phone. Some folks are reporting flakiness, however.
20. Settle arguments
If you find yourself without a coin to flip to decide whether you go and see Beverly Hills Chihuahua or Quantum of Solace, try a coin flipper for the iPhone such as iHandy Coin Flip. And the very beautiful physics of MotionX Dice – giving you up to six dice – will dazzle and distract you as you use them to pick from a richer set of options. Free counselling!
Palm investor Roger McNamee recently stated that when the phone contracts of the initial iPhone owners expire this summer, they’ll all be jumping ship for the Palm Pre – which should be shipping by then.
“You know the beautiful thing: June 29, 2009, is the two- year anniversary of the first shipment of the iPhone. Not one of those people will still be using an iPhone a month later. Think about it – If you bought the first iPhone, you bought it because you wanted the coolest product on the market. Your two-year contract has just expired. Look around. Tell me what they’re going to buy.”
First of all, this statement belies a common misconception about Apple owners – namely that their purchasing decisions are fueled by and are a function of their desire to be “cool”. While these customers undoubtedly exist, the iPhone has sold millions of units simply because its feature set leapfrogged all other competing smartphones in one fell swoop. Think about it – the iPhone was unveiled more than two years ago, and competitors are still struggling to play catchup. Apple doesn’t create hype to sell products. Rather, the ingenuity of the products themselves create the hype.
Second, let’s assume for a second that Apple users are as ‘cool consious’ as McNamee implies. Why, then, would they purchase a Palm Pre when the iPhone is still the yardstick for ‘cool’ in the smartphone market. Sure, the Palm Pre has gotten rave initial reviews, and it may very well prove to be a slick device, but the majority of this hype lies solely in the domain of the geeky who actually pay attention to what happens at CES. The reality is that the average iPhone user probably has never even heard of the Palm Pre. Also, keep in mind that as slick as the Palm Pre appears to be, it doesn’t really offer anything that new that will impress users to the extent that they’ll drop their AT&T iPhone plans. Sure, it has a qwerty keyboard, but if that was such an essential feature for users, then they would have presumably have already switched to another phone. What are you left with? Palm Cards? MMS? Cut and Paste? All cool, but features like cut and paste aren’t enough to sell a phone.
The iPhone is essentially a software platform, and as users inevitably become more tied to the content it holds, whether it be games, music, or movies, it’s extremely unlikely that a significant portion of iPhone users will all of a sudden decide to jump ship and sign up for a new 2 year contract with a different service provider. Signing up for a new phone in 2007 meant giving up your old phone. Now it means giving up an assortment of software and media content, which is undoubtedly a harder sell for a company like Palm to make.
Quickly, there’s an old story about Boston Celtics legend Larry Bird competing in the NBA 3-point shooting contest in the mid 80’s that comes to mind. In the locker room before the competition, Bird, ever the trash-talker, looked around and brashly asked the other competitors, “So which of you guys is playing for second place tonight?” If you’ll indulge me and my basketball analogy for a second, the iPhone is currently the ‘Larry Bird’ of smartphones at this point. Competitors are basically fighting over who’s going to win second place as the iPhone continues to nail shots from the corner with the multi-colored money ball.
Okay, back to reality.
Admittedly, the Palm Pre looks awesome, but implying that the Palm Pre will be an iPhone killer when it doesn’t even have a hard ship date is a bit delusional at this point. McNamee, though, seems like a good guy and really seems to genuinely believe in the inherent quality of the Palm Pre, and that’s something you gotta respect in a time when most companies are churning out phones that are just “good enough.” Palm, on the other hand, is actually trying to create a phone that is “better than”, and that can only be a good thing for the industry. The Palm Pre may well prove to sell like hotcakes, but if so, it’s highly improbable that that’ll be the result of defecting iPhone users.
xGPS is in beta version, which probably explains why I wasn’t able to get it to work. I downloaded the app, tweaked the GPS options to have it recognize my iPhone 3G and finally typed driving directions. I asked the navigation system to start from the current location and to give me directions to the arrival point of Encinitas, CA. I got an error that said: “no driving direction can be computed using your query”.
I thought it was because I had typed the city and state only. So I typed in a full address. Same error! I looked online for this issue and I realized that I am not the only one having this “no driving direction can be computed using your query” problem. I read somewhere that you have to give the full address including the country but again, this didn’t work for me.
After 15 minutes of playing around and not finding an answer, I decided that xGPS is useless as is for me for the time being so I uninstalled it. If you encountered the “no driving direction can be computed using your query” error and know how to fix it, please let me know in the comments.
However, looking at the video demo, I am really excited at the full release of this app, scheduled for March 7th. No doubt that xGPS will be the first turn-by-turn navigation system for the iPhone. My conspiracy theorist mind tells me however that Apple is most likely already working on such a feature and that it will be available on the new iPhone later this year.
For those of you who have been anxiously awaiting a way to hang your iPhone or iPod touch from your neck or wrist, your wishes have been answered! There’s a new accessory called the Danglet that plugs into the dock connector port on the bottom of your favorite device, then clips onto a wrist or neck strap. The neck strap in particular would be an excellent accessory for anyone who needs to have both hands free, yet have immediate access to their iPhone (geocaching, anyone?).
Towards the end of the video above, you can see the obviously unpaid actors swinging their iPhones around by the straps. Personally, I kept expecting to see one of the phones flying off into the trees or pavement. Much to my relief, the Danglet mechanism appears to be well-designed and kept the devices from becoming projectiles.
The Danglet retails for $14.99 and includes both a hand strap and neck strap. Do not use your Danglet to turn your iPhone into martial arts weaponry. Thank you.
This beautiful concept, inspired by the curves and tapering of the Macbook Air coupled with the touch’s back, is even better than the cool Macbook-inspired iPhone 4G we featured at the beginning of the month.
The thing that excites me most about these concepts, however, is not the aesthetic aspect of it. It’s the the front camera and the fact that people seem to be excited about getting videoconferencing on the iPhone. Specially about the idea of interacting with desktop videoconferencing software on both the PC and the Mac. This is a must for the videochat feature to be really useful, and personally I think it’s one of the reasons it hasn’t been done by Apple before.
My hope is that they are working to make it crossplatform, either with Apple releasing iChat for the PC at one point or, ideally, working on the connection with existing PC videoconferencing software like MSN and Skype.
For sure, Jason and I can’t wait to have cellphone videosex. With other people, I mean. [Thanks Rodolphe Desmare for the art]
Last we talked about crackulous the one-click iPhone software cracking application.Crackulous is available to the public. The software would give anyone the ability to remove the copy protection from software purchased from the Apple App Store, enabling people to share them with others.Crackulous is the most powerful cracking application ever created for the iPhone cracking community. Crackulous requires a jailbreaked iPhone because it is installed VIA Cydia.After cracking App if you wants to share them with your friends.Now RipDev introduced Kali Anti Piracy an answer to crakulous.
iPhone developer Ripdev says that its new ‘Kali Anti-Piracy’ system has been in development for some months now and today sees its official ‘beta’ launch. Ripdev acknowledges it has become trivial now for anyone to become a “cool hax0r” by cracking iPhone app DRM and distributing the results worldwide, but believes that with Kali, it has the answer.
According to Ripdev, the Kali system is a server-side service which can take any App Store application and place it inside another protection wrapper which, Ripdev claim, will prevent it from being pirated. Claimed to be fully compliant with the Apple iPhone SDK, Ripdev says that Kali-protected apps meet Apple’s approval process. The company adds that it has been protecting its own software (such as Kate, i2Reader Pro, iPref and Installer) with it for months and no-one has yet cracked any of them.
There is a one-off charge for developers to start using the system. If they sell their app for $9.99 or less it’s $100. Over $9.99 and it goes up to $300. Ripdev are also taking additional ‘royalties’ for each copy protected with Kali (in order to “keep the hackers on their toes”) of between 1% and 5% of the developer’s 70% cut.
Ripdev also has a message for would-be pirates; “Expect more and more apps to be much, much harder to crack in the near future.”