Disney Mobile | G-Force – Free Action Mobile Games Download

G-Force is a fast-paced action-platform game featuring a unique elite team of specially trained guinea pigs that use high-tech gadgets and specialized talents to complete a dangerous government mission. G-Force puts players in control of both Darwin, the guinea pig leader of the covert intelligence G-Force squad, and housefly surveillance sidekick, Mooch, as they team up with the other G-Force agents and use their gadgets, stealth mastery and pint-sized teamwork as mankind’s only hope to complete a dangerous high-level government mission. G-Force uses innovative gameplay featuring a unique sense of scale, puzzle solving that requires players to manipulate environments and enemies, including diabolical waffle irons among evil household appliances.

Features:

Unique gameplay requiring the player to switch between Darwin,
a guinea pig, and Mooch, a housefly
Special abilities for each character:
Darwin’s hoverpack lets players speed through areas or fly up to higher altitudes;
Mooch can slow down time
Innovative platform puzzle solving to reach new areas and trigger gadgets
New enemies, weapons and locations not seen in the film
Characters’ voices match “G-Force” film: Sam Rockwell, Jon Favreau and Bill Nighy

Disney G-Force

Screen Resolution For 176×220
Download G-Force_176x220

Screen Resolution For 240×320
Download G-Force_240x320

Screen Resolution For 240×320 S40v3
Download G-Force_S40v3_240x320

Screen Resolution For 240×320 S60v3
Download G-Force_S60v3_240x320

Nokia 5320 XpressMusic Review

March 31, 2009 by Jack Svetlana  
Filed under Mobile News, Other Mobile

nokia-5320-xpressmusic-phoneThe Nokia 5320 XpressMusic is another model on the Nokia XPressMusic series, which is dedicated to the music lovers, and that can be seen not only by the name, but by the presence of dedicated multimedia keys on the case.

It presents a standard candybar design, with glossy surfaces and refined details. It measures 108 x 46 x 15mm, making it a very compact phone. The 2″ QVGA display has a resolution of 240×320 pixels and views more than 16 million colors.

Even though this model is geared to a multimedia use, the other features are also rather good. It’s a Quadband GSM, which means it works on the four GSM frequencies: 850, 900, 1800 and 1900 Mhz. The internet navigation is done through the WAP browser and the GPRS technology.

The data synchronization with other devices is done through USB cable or bluetooth. Other features related to the telephony are the built-in handsfree, voice recording, voice command, converter, calculator, world clock, alarm clock, agenda, chronometer and a phonebook with capacity for 2000 contacts.

Other features are the built-in handsfree, voice-activated calls, phonebook, agenda, calculator, alarm clock and many others. It also supports MMS, SMS and e-mail messages, with the text-to-speech feature that allows the phone to “read” messages.

nokia-5320-xpressmusic-5qBeing an XpressMusic model, it also features many multimedia functions. Starting from the 2 Megapixel photocamera with integrated LED flash, 4x digital zoom, image editor and brightness/contrast settings. With this photocamera it’s also possible to record videos, while a second photocamera placed on the front part is reserved to videocalls.

The music features also include the FM radio with the RDS function for an easier station search and the Visual Radio that allows the user to interact with radio stations. The multimedia player is accessible through the dedicated keys on the case, and one of these is the My Own key usable with the Play and Say feature, that allows the user to play a song by simply saying its name. It’s also usable for N-Gage games.

The 5320 XpressMusic also features other applications such as Flash Lite 3.0, Windows Live (through download), Flickr, Yahoo Go! and Yahoo! Messenger. The internal memory has 140MB and it’s expandable through microSD cards, and a 512MB one is included on the package.

The package also includes, besides the 512MB microSD card, a battery recharger, the Music brochure, the CD with the Nokia software and the Nokia headphones.

The battery, according to the official data, should guarantee 3.5 hours in conversation modes, 250 hours in standby and up to 24 hours of continuous music playing.

Pros:

- Good quality screen
- FM radio
- microSD card included on the package
- UMTS support

Cons:

- Photocamera could be better
- Size

Conclusion:

The Nokia 5320 XPressMusic is definitely a high-quality cellphone that offers a great network coverage, advanced functions such as voice recognition and voicecalls, FM radio with RDS and Virtual Radio. The photocamera could have a better resolution. The fact that the microSD card is included on the package is also a plus.

The Palm downs “exaggerated” anti-iPhone claims

Palm in an uncharacteristic move late yesterday submitted an SEC filing hoping to dampen expectations created by Elevation Partners founder Roger McNamee during a Bloomberg TV interview. The US document specifically singles out McNamee’s claims that the Palm Pre would convert all early iPhone users and describes them as an “exaggerated prediction” that it wants to withdraw. Assertions that the OS roots of the BlackBerry and iPhone are 13 and 9 years old are also “inherently imprecise” and also taken back, Palm says.
Although the investor was roughly accurate with relative market share for iPhones, BlackBerries and smartphones as a whole, Palm further corrects him and says that the Pre won’t necessarily be “several times faster” than the iPhone as it’s still under development. Touting webOS as superior is also difficult when it’s in a beta state, the company notes, and claims that Sprint’s 3G network is better than those for AT&T and Verizon are just “generalizations” that are likely to vary by area.

The filing prevents legal ramifications from McNamee’s statements but also underscores Palm’s awareness of the Pre’s role in the market, where it’s expected to be one of Apple’s most direct competitors and one of Sprint’s few true “halo” devices that could lure customers to its network. Where McNamee has been known for making aggressive claims about Palm’s competition with the iPhone since the Pre was introduced at CES this January, the company has regularly backed down and is best known for having preemptively claimed there would be no patent disputes with Apple over the use of multi-touch with the Pre’s interface.

Sony Ericsson Ruriko Project, 1 GHz CPU and 12.1 Megapixel Camera, Perfect?

February 28, 2009 by Jack Svetlana  
Filed under Mobile News, Other Mobile

We’ve shown you the Sony Ericsson Ruriko concept teaser before and finally we’ve got images of the “real” device, designed by the famous Esato board user Razec. This superb concept handset packs a 3.5 inch external AMOLED display with capacitive touchscreen surface, a Qualcomm QSD8250 1GHz CPU, 256MB RAM and 16GB Flash Memory.

There’s also a unique slide hinge included in its design, a brushed metal back finish, 1080p HD video support, a 12.1 megapixel camera (Exmor CMOS, 28mm wide Carl-Zeiss Sonnar, Xenon Flash, HD 720p video recording) and the Android OS v2.0 with Sony Ericsson GUI.

Ruriko also incorporates a second camera (1.3 megapixels), used for videocall and live chat, a 3.5 inch internal WVGA AMOLED display, touch sensitive multimedia keys, a QWERTY keyboard, a 4 way DPAD plus a 2.1 stereo subwoofer. Isn’t this Sony Ericsson concept a bit better than your Eee PC?

Next time we’ll have have a look at Razec’s concept interfaces for the Android OS.

AT&T rolling out MicroCell support update for iPhone users

February 9, 2009 by Jack Svetlana  
Filed under Other Mobile, iPhone News

In addition to the recent firmware update for the iPhone and iPod touch, another slightly more cryptic update has shown up. This latest is not another firmware update from Apple, but instead a carrier update that is coming from AT&T.

For users who have not hooked up their iPhone in the past few days, the message simply read “an update to the carrier settings for your iPhone is available. Would you like to download it now?”

All-in-all, the update seems to be harmless enough, I have not seen any reports of trouble coming as a result, and it will not affect any jailbroken status either.

So, just what does this carrier update do? Well, this is one time where it seems that AT&T is looking out for you, well, at least for users who have reception issues in their homes — this update enables support for AT&T’s MicroCell service which is able to blanket up to 5,000 square foot of home in AT&T GSM network coverage.

The Top 10 Web Platforms of 2008

December 30, 2008 by Jack Svetlana  
Filed under Mobile News, Other Mobile

1. iPhone SDK


ReadWriteWeb named Apple as our Best BigCo of 2008, largely due to the iPhone platform. The iPhone truely reached a mainstream audience in 2008, when the 3G iPhone was launched to much acclaim in July. But more significant than the phone itself was the simultaneous launch of the Apple App Store. There were 552 applications available at launch and at time of writing that’s risen to over 10,000 applications. So in less than 6 months, the number and variety of iPhone apps has expanded greatly. Indeed, any startup worth its salt has an iPhone version of its web app – the ultimate proof of a successful Web platform.

For many years now everybody has been predicting that the next year will be the one that the Mobile Web breaks through. 2008 was finally that year – and it’s mostly thanks to the iPhone development platform.

2. OpenSocial

OpenSocial
November was the first anniversary of Google’s OpenSocial, an open API framework for social networks and websites. During 2008 OpenSocial gained a lot of traction; statistics released in November stated that OpenSocial had reached 675 M registered users at that time and there were 7,500 applications.

Most impressive is the list of organizations who signed onto OpenSocial and are actively developing apps for it. That high powered list includes MySpace, AOL, Bebo, hi5, LinkedIn, Ning, Orkut, Yahoo!. Of course still missing from OpenSocial are Facebook and Microsoft, but at the rate OpenSocial is ramping up – they may not need them.

3. Adobe AIR

As we noted in our Best BigCo 2008 post, this was a year in which Adobe’s ‘Rich Internet App’ strategy bore some juicy fruit, with many compelling apps released that were built using AIR (Adobe Integrated Runtime). AIR is a platform that makes it easy to build attractive Internet connected applications that live outside the browser. Last year we noted its potential – AIR was called ‘Apollo’ for much of its beta – but in February 2008 AIR was officially launched and soon we saw a lot of stunning apps emerge.

We’ve named it our number 3 Web platform of the year, because it breathed new life into Rich Internet Apps this year.

4. Twitter API

The importance of Twitter’s API to its success this year can’t be overstated. The number and variety of Twitter reader clients alone is amazing, let alone the many other ways Twitter’s data is being used (e.g. for e-commerce purposes). It must be said that Twitter has experienced much downtime and many technical glitches throughout the year, but even so it has continued to expand its API service. As Twitter co-founder Biz Stone said a ReadWriteTalk interview last September:

“The API has been arguably the most important, or maybe even inarguably, the most important thing we’ve done with Twitter. It has allowed us, first of all, to keep the service very simple and create a simple API so that developers can build on top of our infrastructure and come up with ideas that are way better than our ideas …

So the API, which has easily 10 times more traffic than the website, has been really very important to us. We’ve seen some amazing work built on top of it from tiny little mobile applications like an SMS timer that just allows you to set a reminder over SMS to call your mom or something like that, to more elaborate visual recreations of Twitter like twittervision.com, which shows an animated map of the world and what everyone’s doing around the world with Twitter. … The [Twitter] API has really been a big success for us, and it’s something that we want to continue to focus our efforts on, looking forward.”

Screen Shot from TwitterVision

5. Facebook Platform


Facebook continued to become more popular throughout 2008, reaching 140 million active users by end of the year and growing at a rate of 600,000 users each day. For that reason we gave it an honorable mention in RWW’s Best BigCo 2008 post.

However in terms of the Facebook platform, overall we felt that Google’s OpenSocial overshadowed it in 2008. As we wrote in our mid-year review, Facebook Platform: The Fanfare Revisited, when the Facebook platform debuted last year it was touted as the next big thing. You no longer needed to bring the audience to your app. Instead your app could be delivered to one of the largest audiences around the web. And not just delivered, but injected into a massive social network. But while it started great, it turns out things are not that simple. Three fundamental issues surfaced:

  1. Technical: Should the app be just a teaser that leads users to their site or should it be a duplicate and have full functionality?
  2. Business: If e.g. New York Times builds a Facebook app, will it be economic for them (since there’s little revenue in Facebook)?
  3. Provider costs: Does it pay for Facebook to maintain the platform? As a business with a huge valuation, Facebook needs to maximise profit.

Despite these issues, Facebook’s platform shows no signs of slowing and many startups have ported their web apps to Facebook. It may not be the bee’s knees anymore, but it’s still a very effective platform for startups to utilize.

6. Android


Google’s open mobile OS platform, Android, burst onto the scene this year as a rival to Apple’s closed iPhone platform. Google spent a lot of time this year encouraging developers to create applications for Android – and rewarding them for doing so with cold, hard cash with the Android Developer Challenge. This led to many third party apps and multiple App Stores. The first Android phone – the “T-Mobile G1 With Google” – was launched in September, followed by a second Blackberry-like phone in December. Android apps are showing steady growth and we can expect to see this ramp up in 2009 as more handsets come on the market.

Android went open source in October, which starkly set Google apart from Apple’s controlled platform. While iPhone was our top platform in 2008, Google has the opportunity to challenge for this mantle next year.

7. Amazon Web Services


Amazon’s leading edge Web Services stack was first introduced to the world in 2006 and it continued to impress in 2008 – albeit with more of a business focus. Amazon Web Services basically became a more mature offering in ‘08 and it shored up its support services.

Amazon Web Services, led by Simple Storage Service (S3) and Elastic Compute Cloud (EC2), was the first major cloud computing platform and today it powers the backend for many startups. At the beginning of the year we noted that Amazon’s web services now accounts for more bandwidth than all of Amazon’s global web sites combined. Then in April, Amazon announced premium for-pay support packages for some of its core infrastructure services. S3, EC2 and Simple Queue Service (SQS) each received the gold and silver level support treatment. In October Amazon announced that EC2 was coming out of beta and that it now supported Windows Server 2003 and Microsoft SQL Server (i.e. expanding beyond Linux distributions and OpenSolaris). At the same time Amazon offered a Service Level Agreement for EC2 and promised an availability of 99.95%.

8. Live Mesh

The Live Mesh service launched in April as an invite only “technology preview”. It is Microsoft’s attempt to tie all of our data together. Live Mesh synchronizes data across multiple devices (currently just Windows computers, but theoretically it will extend to mobile and other devices in the future) as well as to a web desktop that exists in the cloud. It can sync data across devices used by a single users, as well as create shared spaces for multiple users.

Essentially, Live Mesh is a collection of feeds (which can be expressed as ATOM, JSON, FeedSync, RSS, WB-XML, or POX). Every piece of data entered into a user’s Mesh — be it a file, a folder, a message, a user permission, or a new device — is rendered as a piece of information in a feed. The feeds are then synced with other devices that are part of that Mesh following rules for how to sync each particular piece of information (i.e., File A may sync with Users 1, 2, and 3, while File B may only be told to sync with Users 1 and 2).

9. Fire Eagle

fire_eagle_logo.png
Earlier this year Yahoo announced that the closed beta period for its location platform Fire Eagle had ended and that the service was now open for everybody. A number of high-profile services, including Brightkite, Movable Type, Dopplr, and Pownce have implemented Fire Eagle through the numerous APIs Yahoo provides for accessing the service.

As we wrote about Fire Eagle when the beta was first announced, it offers API kits in five different programming languages, it’s got user authorization protocols already available for web, desktop and mobile apps and it’s using the open standards community built oAuth to facilitate faster, more secure mashups. So this platform is leveraging universal open standards.

Note: also see our coverage of the Yahoo! Internet Location Platform, a collection of in-depth geo-location based APIs.

10. Mozilla Weave


This year Mozilla announced Weave, a new web platform that will store users’ browser metadata in a cloud environment for access anywhere. Weave is a “framework for services integration” that will, according to Mozilla, “focus on finding ways to enhance the Firefox user experience, increase user control over personal information, and provide new opportunities for developers to build innovative online experiences.”

The basic idea is that browser metadata (things stored in your Firefox profile like bookmarks, history, RSS feeds, usernames and passwords, etc.) is pushed into the cloud and stored on Mozilla’s servers. The data is available to users from wherever they get online and users can share information with friends, family, or third parties while retaining control over how, when, and if the info is shared.

Best 12 ways to make your phone battery last longer

December 21, 2008 by Jack Svetlana  
Filed under Other Mobile

Does your phone run out of juice too quickly between charges? Do your battery bars drop like a credit-crunched housing market? You may sometimes curse your mobile for its lack of staying power, but a few simple changes in how you use it could boost battery performance and cut down on your charging…

1. Close unnecessary applications

It’s easy to leave power-sapping applications, such as a music player, running in the background, particularly on a smartphone where there are plenty of functions you can flick between. It’s usually straightforward to check which applications are open, and to close ones that aren’t needed.

2. Switch off Bluetooth

You may think it’s less hassle to leave it on, but Bluetooth nibbles away at your battery power. So whether you use Bluetooth for a handsfree headset, transferring music or images, or one of many other Bluetooth applications, the rule is the same: when you’re not using it, go into the menu system and turn it off.

3. Unplug the Wi-Fi

Similarly, if your phone is one of those high-end handsets with Wi-Fi connectivity, don’t leave it running in the background – it will devour power.

4. Dim the screen

Whenever the screen’s on, battery power is being used up. Adjusting your phone’s out-of-the-box display settings can save power. Dim the brightness level to the lowest you need, and change your backlight-on and screen timeout to the minimum settings you require. You can find the display adjustment or power saver options in your phone’s settings menu.

5. Don’t fiddle

The more you have the screen on, the more battery power is consumed. So don’t keep checking for messages or missed calls, looking at your phone clock, checking out old messages, looking at pics or generally fiddling with the phone – it may pass the time, but you’re also sucking away your battery life.

6. Turn off 3G

Although 3G adds extra multimedia functionality, mobiles use more power maintaining connections and making calls on a 3G network than on 2G/2.5G GSM networks. If your 3G phone has the option in its network settings menu, you could temporarily switch from automatic network selection (or 3G/UMTS option) to an appropriate GSM option and extend your battery life significantly. Switch back when you want a faster data connection, or want to use other 3G functions.

7. Watch out for poor signal strength

The poorer the signal strength, the more power your phone will expend trying to connect to the network. While you can’t control network coverage in your area, try to avoid keeping your phone on standby somewhere where signal strength is known to be non-existent or very poor, such as in a basement, on the Underground/Metro, or even in a room in your home where you get bad reception.

8. Manage your music

When it comes to playing music, some mobiles are more power-hungry than others, but all will use up extra battery life. When playing tunes, be aware that you’re reducing your calling and standby time – and if you’re interrupted and have to take your earphones out, make sure you stop the music.

9. Switch to flight mode

In some situations where you want to listen to tunes or play games but don’t need the phone connected – travelling on the Underground/Metro, when you’re out of network coverage, or perhaps at night – you can save power by switching to ‘flight mode’. This automatically turns off the mobile phone’s radio transceiver and Bluetooth, reducing power consumption, but allowing you to use other functions. This means, though, you can’t make or take calls or receive texts, so remember to turn it back to ‘normal’ mode when you need to.

10. Reduce mobile internet browsing

Avoid unnecessarily long bouts of random mobile internet browsing; while it may be reducing your boredom levels, using a data connection will also be draining your battery.

11. Limit email checking

It’s great to stay connected with email on your mobile, but you could be unnecessarily eating up your battery life. With most mobile email apps, you can set how frequently your phone checks for new messages – but every data connection that takes place when your phone checks for email uses up a little more power. Think about how often you genuinely need to check for emails, and adjust your settings accordingly.

12. Know where your GPS is at

If you have a mobile with a GPS receiver built in for on-board satellite navigation, be careful that you don’t leave it active when you don’t need it. Also, be aware that using GPS-based satnav applications on your phone can rapidly reduce your juice, so use prudently.

Fixes for iPhone 1.1.3 Bluetooth problems

October 1, 2008 by Jack Svetlana  
Filed under Other Mobile, Problems and Issues

One of the more frustrating issues with iPhone software/firmware 1.1.3, as noted yesterday, is the sudden incompatibility of some previously working Bluetooth devices — particularly GPS units from Garmin (StreetPilot C550, Nuvi 360, 760, etc.), some integrated car Bluetooth systems and more.

The fix for these issues has now been discovered, though its less than ideal: Connect your iPhone to your Mac or PC then press the “Restore” button in iTunes. When prompted, choose the option “Set up as new iPhone.” Once the phone has been restored, re-attempt pairing with the problematic Bluetooth device. Unfortunately, this solution will result in the erasure of some custom settings on the phone.

UPDATE: A few less intrusive workarounds have been successful for some users:

Reset Network settings Tap Settings, Tap General, Tap Reset, Tap Reset Network Settings. This will cause your iPhone to restart, and will delete any stored Wi-Fi passwords as well as DNS settings and more. It may, however, restore your ability to pair with and use Bluetooth devices.

Toggle Airplane mode Turn Bluetooth off, then navigate to Settings, then slide Airplane Mode to On, wait a few seconds, then slide it back to Off. It seems that discontinuing and restarting the EDGE and WiFi components in the iPhone can restore connectivity.

iPhone Atlas reader Brian Dose, who experienced success with this workaround, writes:

“The restore option did not work for me when I tried it, however I found a way that worked for me that did not involve restoring at all. I turned the Bluetooth off. Then I went and put my Iphone into airplane mode.  I then went back and reactivated the bluetooth. After picking re-enable, the bluetooth worked just fine and I didn’t have to do a restore.  Hope this works for others as well.”

The iphone Web Apps Rock

September 30, 2008 by Jack Svetlana  
Filed under Other Mobile, iPhone Apps

A lot of talk has been centered around the App store and Jailbreak Apps but what i find really exciting is the web apps that are being designed and formatted for the iPhone/iTouch. No installation, no jailbreaking, no disk space is necessary. And with the iPhone’s/iTouch’s ability to store a bookmark on the Home Screen, these apps can appear and be accessed just like any other app.

There are several different ways to locate web apps. First, Apple has a web page that allows people to register their web apps. I highly recommend those with RSS readers subscribe to this feed. Some very cool apps are showing up. Another cool way of seeing these web apps are using the Web Apps [iTunes Link] application that you can download from the Itunes App Store. It allows you to create a list of favorites and navigate to them easily (if you don’t want to have a direct bookmark icon on your desktop) and lets you see what is out and try out the apps on your iphone.

Some of these apps are just web pages reformatted for you iPhone/iTouch, but some of them really take advantage of the IPhone GUI and technology. One that caught my eye yesterday is the Dominos Pizza Tracker. According to the Apple page “The Domino’s Pizza Tracker takes a phone number as input and connects to Domino’s Pizza Tracker XML backend to return information regarding your order, including time of creation, cooking, and delivery status. “ I haven’t tried it yet, but i think i’ll be having Pizza tonight!

iPhone 2.0 Worldwide Launch on June 9th

September 27, 2008 by Jack Svetlana  
Filed under Other Mobile, iPhone News

A June 9 launch date for the iPhone 2? No surprises there, and now it looks like inside sources are confirming the June 9 date, which is also when Steve Jobs’ keynote at Apple’s Worldwide Developers Conference is scheduled.

But Gizmodo’s Jesus Diaz has got wind of the details of the launch, and his source tells him that the Second Coming will be a worldwide event — not just in the United States. He also claims that his snitch, “someone very, very close to the 3-G iPhone launch”, says that the current fixed pricing model will be discontinued in favor of a more Euro-friendly flexible price point, one that can shift subject to the markets and the whims of the telcos.

The last point concerns Spain. As we reported this morning, Telefónica will indeed carry the iPhone, and will be launching it along with its brand new Madrid megastore on June 18.

This seems plausible enough. Despite the odd delay, all of Apple’s hardware ships worldwide immediately upon launch. And the evidence coming in from around the world corroborates Jesus’ story: The million and one one-line press releases from cellphone carriers announcing deals with Apple, for one, and the iPhone drought in the UK, Germany and even the online Apple store, for another. What is amazing is that Apple kept things quiet for so long, considering the amount of people involved.

So far, we count over 40 countries with iPhone deals, and in some of these there will be multiple carriers offering the iPhone. Here’s what I believe to be a comprehensive list, not including the countries where the iPhone is already on sale, in no particular order (actually, the order I found them on Google):

Australia, the Czech Republic, Egypt, Greece, Italy, India, Portugal, New Zealand, South Africa, Turkey, Italy, India, Austria, Philippines, Argentina, 
Brazil, 
Chile,
 Colombia,
 Dominican Republic,
 Ecuador, 
El Salvador, 
Guatemala, 
Honduras,
 Jamaica,
 Mexico, Nicaragua,
 Paraguay,
 Peru,
 Puerto Rico, 
Uruguay, Canada, Singapore, Belgium, Jordan, Romania, Switzerland and Slovakia.

Fortune has a fancy infographic coloring the iPhone territories in red:

If Jesus’ tipoff is right, it looks like Apple is poised to conquer the world with the iPhone, much as it has done with the iPod, only a lot quicker. Piper Jaffray consultant Gene Munster put the numbers into his calculator and totted up the potential market for the iPhone now that these deals are in place. The number is 575 million. If Apple does nothing more than keep its existing 3 percent market penetration, that means it could sell 17.25 million iPhones. Muster doesn’t stop there, though. He reckons that Apple could shift 45 million units by the end of 2009. Truly, the iPhone could be the phone on which the sun never sets.

DiY for iPhone Black Grip Skin

September 26, 2008 by Jack Svetlana  
Filed under Other Mobile

The slimmest of iPhone cases is still too thick to use with the dock, so I came up with this skin-tight wrap for the iPhone that has really great grip (my key reason for needing a case in the first place).  I’m not worried about scratching the glass, but the slippery sides cause fear of dropping it.  Otherwise, I want to be true to the sleek, thin form factor, and even enhance the illusion by going matte black.  Just download the template here, and then just follow these simple instructions.

Here’s the materials you’ll need:

Pencil (Not Pictured)

Push Pin

X-Acto Knife

Hole Punch

Gaffer’s Tape

My template

Straight-Edge Ruler

Non-Stick Cutting Surface

Sandwich (Optional)
1.Lay a length of Gaffer’s Tape down on your non-stick cutting surface.  Mark out 4 centimeters with your ruler and trim. It’s important that you not use another kind of tape.  Gaffer’s tape is cloth, giving the best grip, and the glue used does not leave behind the residue you would get with other tapes (especially duct tape).

Trim from both sides; the edge of the tape is too ragged for a clean fit.

2.Repeat with a second piece, and then butt the two strips up perfectly on your non-stick cutting surface.

3.Print out the template and align it directly over

your tape strips.  Then press firmly with the push pin on all the corners of the outline.

4. Connect the dots with a pencil and ruler.

Trim along the outlines with your X-Acto and ruler.

6.Use the hole punch for the camera lens

7….And punch a half circle for the audio jack

8.Now take the left strip and line it up exactly along the mirror edge of the iPhone; right on the corner where it starts to curve, leaving the mirror trim on the front exposed.

9. With your thumbnail, tightly press down the wrap until any bubbles are worked out.  The right edge should be in the dead center of the phone’s back.  Then stick down the tabs.  Gaffer’s Tape is fabric, so it stretches. You can stretch the tab for a seamless corner.

10.  Now take the second piece and butt it up exactly with the edge of the first piece.  This might take a couple of tries to get a seamless fit.

If you did it right, the right piece will wrap around the side for a flush fit with the face of the phone and you’re done!  You’ve got a stealthy, ninja-like, skin-tight grip for your iPhone.

This post from: http://web.mac.com/steffan/Blue_Ember/EmberBlog/Entries/2008/5/19_DIY_iPhone_Stealth_Skin.html

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